Doctor Archive

Thread: Helping with scrafting.....Please!

Yoda1989
Fri Jun 03, 2005 1:24 pm
#1

Hello,

I am new to the profession (really just 120,000 xp away :womansad and I am wondering, when I try stimpack A's, what can I use for the 2 ingredients? How do I put them into the slot? I am having a very difficult time with it and nothing seems to work for me. Can you also tell me where I can get that stuff? Thanks!



*Dipalba Polo*

almost novice Doc

Corbantis



Do or do not do, there is no try.
And to show you how the Devs have lied:
"When Sony and Lucas set out, we said, ?How can we do this and not make another EQ?? We didn?t want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we?ve created a system to make that happen."
Julio Torres
Yoda1989
Fri Jun 03, 2005 8:07 pm
#2

Anybody wanna help......................?



Do or do not do, there is no try.
And to show you how the Devs have lied:
"When Sony and Lucas set out, we said, ?How can we do this and not make another EQ?? We didn?t want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we?ve created a system to make that happen."
Julio Torres
Ryaak
Fri Jun 03, 2005 11:28 pm
#3

Hi, I'm not currently at home by my computer so i can't tell what the skills are for the doctor professions but if i remember right, we no longer have crafting skills. You may want to ask a Bio Engineer, I believe they now posses the skills that doctors once had.
Yoda1989
Sat Jun 04, 2005 5:57 am
#4

Just because a doctor doesn't have the skills doesn't mean I can't get them. I just need xp from med crafting and unfortunetly, have no idea how to craft. If someone could please answer the questions at the top of the post........



Do or do not do, there is no try.
And to show you how the Devs have lied:
"When Sony and Lucas set out, we said, ?How can we do this and not make another EQ?? We didn?t want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we?ve created a system to make that happen."
Julio Torres
MataHairy
Sun Jun 05, 2005 7:13 am
#5






Yoda1989 wrote:

Hello,

I am new to the profession (really just 120,000 xp away :womansad and I am wondering, when I try stimpack A's, what can I use for the 2 ingredients? How do I put them into the slot? I am having a very difficult time with it and nothing seems to work for me. Can you also tell me where I can get that stuff? Thanks!



*Dipalba Polo*

almost novice Doc

Corbantis






You can use any organic and inorganic for Stim As. Organic would include anything that was once alive (grains, veggies, fruits, meat, even hides or bones), inorganic includes minerals, gas, chemicals.


You need a crafting tool. A food & chem crafting tools definitely works, a general one may work too. Place the crafting tool and your ingredients in your inventory (its easier if they are not in a backpack).


Open the crafting tool and select the schematic. Double click on the ingredients. Hit the assemble button, then "next" button. To get more xp then select "practice mode", and hit practice. Your tool will be busy for around 20 s as it assembles. To speed up the process, use multiple tools.


There are some nice macros out there that will speed up the process tremendously. You should find a refence to how to use them in any crafting profession old stickied FAQ's.






Matta
Healer's Haven, Corellia (2120,4300)
Proprietor of Matta's Meds --- Ahazi's Finest Meds
One of the first Master Combat Medics, and the very last Medic Correspondent
Yoda1989
Sun Jun 05, 2005 8:39 am
#6

Thank you so much, I'll get on that imediatly!

Dipalba Polo

Corbantis



Do or do not do, there is no try.
And to show you how the Devs have lied:
"When Sony and Lucas set out, we said, ?How can we do this and not make another EQ?? We didn?t want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we?ve created a system to make that happen."
Julio Torres
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