Doctor Archive

Thread: Food and Chem Factories

Melchoir
Thu Jul 10, 2003 1:30 pm
#1

Hello,

As doctor i need the factory to craft certain higher medications. But when i use the factory it doesn t seem to work right. I make schematics from the items in the crates i use, so they would be the same, and the same resources.

I made sure i have power and maintance. But i will always get a mail about the factory stopped with 0 made after about 5 min.

Now when i take things out of the crate it seems to work fine.

Does this happen to anyone else? and also what is the average time it takes to make like 100 or 50 stim Ds? cause its taking like an entire night for me.



=-=-=-=-=-=-=-=-=-=
Katrin Zaphael
Master Doctor of Sigil, also i carry a big stick.
-Sigil, Dantooine : Flurry
And remember they Have Lions and Tigers in Kenya.
Prolix
Fri Jul 11, 2003 9:39 am
#2

Mine is bugged like that too, it won't take from multiple crates. Don't know what to tell you, some people are lucky and theirs works like that. So I guess we're limited to 24 Stim-D's at best!


A run of 100 items takes like 4 hours for me (sorry, once I posted about a time of like 9, I was way off, just guestimating since I couldn't remember).



Rufan Corridano





"When I need to find something out, I just go and find people who know more than me, and I ask them. Sometimes, I ask pretty hard."

Marv, Sin City

DamianThorn
Fri Jul 11, 2003 11:24 am
#3

Same bug here..


My factory can produce any of the 4 sub-components just fine (Bio, liquid...) but when I put the crates in (all serial numbers double checked) to produce the final product (Stim D) it sends me a email with that 0 items crafted crap and steals some resources as well.


Melchoir
Fri Jul 11, 2003 1:10 pm
#4

Anyone know where we cna report this? i've /bug it, but not getting much response.



=-=-=-=-=-=-=-=-=-=
Katrin Zaphael
Master Doctor of Sigil, also i carry a big stick.
-Sigil, Dantooine : Flurry
And remember they Have Lions and Tigers in Kenya.
Biliskner
Sat Jul 12, 2003 8:42 am
#5

Got the same error.. /bugged it..
I got so frustrated I re-deeded my factory.. then i got even more pissed off when i realised i don't get anything that was inside the ingredient hopper.. or any reserve power or maintenance.. now the maintenance maybe i can understand.. it's not cheap to uproot a factory.. but the power? the resources i forgot to take out? you can't have machines eating all these up!!

Snr Medic Chrileu Ogis
Ahazi



Dr. Chrileu Ogis
EX Master Doc/Master CM/Apprentice Gunfighter
EX Moenia, Naboo
EX Ahazi
EX SWG Player
JunHorde
Sat Jul 12, 2003 2:21 pm
#6

Guess I'll consider picking mine up till they can fix it.


rjlvoodoo
Sat Jul 12, 2003 5:37 pm
#7

This happens to me too, and has been happening since beta.


It's not limited to medics, there are several weaponsmiths having this issue, and other professions as well. A forum search on "factory component bug" will turn up a lot of posts on this in the first page.


Some people have found that putting things in the order of the schematic helps. I.e. for a D stim it says:


organic fiberplast


liquid suspension chemical release


bio controllerx2



So put in the input hopper, in this order:


25 stims worth of organics


25 worth of fiberplast


crate of 25 suspensions


crate of 25 chemical releases


crate of 50 bio controllers




This works sometimes but not always, and any time it doesn't work it will pick one of the items in the schematic, destroy one prototype worth, and end the run.


This is the biggest current factory bug, devs please fix it!

Shielle
Mon Jul 14, 2003 4:08 pm
#8

Has this factory issue be resolved yet?

Shielle Rorec (Doc)
Elenora
Mon Jul 14, 2003 4:16 pm
#9

i heard if u try to add crates of stuff to factories, u have to limit the crate component to 50 or the factory takes a dive on ya...



--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
rjlvoodoo
Mon Jul 14, 2003 9:23 pm
#10

As of today the factory component bug is still in, but I have heard that the devs are now aware of it and will be looking in to it.

I'm not getting my hopes up until an official statement, but I'm crossing my fingers
Forceten2002
Tue Jul 15, 2003 4:27 am
#11

Take a look here


http://www.swgcraft.com/forum/viewtopic.php?t=1155



Many people have not realised that they took one item out of each crate to make the final item. And they set their total at the end wrong. Not sure if this is what you guys are doing - but a factory won't run if the supply is even 1 item short. Have a read on that link and make sur eyou did everything it outlined.


Llyria
Tue Jul 15, 2003 6:48 am
#12

I have the crate bug, but when making things the factory doesnt seem to care if there isnt enough resources to fill the schematic. If the schematic says 100 and there are resources for 50, then it will make 50.


Another bug seems to be that I cant delete schematics from my datapad.

jondom
Tue Jul 15, 2003 9:43 am
#13


Has anyone tried creating new schematics for the factory?


This bug has recently hit my factory as well and so I got to thinking. If the factory will still build from the subcomponent schematics, but stops working on the final medecines, maybe the schematic is getting bugged and not the factory? Has anyone tested this theory?


I am making stim B's and my current schematic/factory set up will not run due to this bug. I am going to try to create a new Stim B schematic tonight and load it into the factory. If it does run with this new schematic, then we will know whether it is the factory, or the schematic which gets bugged. I'll post my results her later.


Lyandra Wylde


Deeja Peek, Naboo, Corbantis




Lyandra Wylde
Wylde Pharmaceuticals located at 4832, -324
Deeja Peek, Naboo, Corbantis

Sasha Starfyre
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