Doctor Archive

Thread: The DOCTOR EQUATIONS... Please Sticky

FlipFantasy
Tue Mar 16, 2004 8:40 pm
#1










Did extensive testing with numerous packs of SAME power and found out the variables to Doctor Buffing with the release of Publish 7


Total Buff Power


Heal Power of Pack x Environment x [(100 + Wound Treatment Skill + Bivoli + BE modded clothes) / 100] x Med City Bonus


for example:

900 Heal Power Buff pack

110 Med Module Droid

100 Master Doctor Skill

25 Bivoli

25 BE clothes

10% Medical City Specialization Bonus


900x 1.1 x [(100+100+25+25)/100] x 1.1 = 2722 total buff







Now how Battle Fatigue affects this...


If player Battle Fatigue is 0 - 250 = no change in buff value.


If player Battle Fatigue is greater than 250 then...


Buff - [Buff x (Battle Fatigue-250) / 1000] = Buff after Battle Fatigue


so with 696 Battle Fatigue (Randomly chosen number)


2722 - [ 2722 x (696 - 250) / 1000] =1507 buffed after 696 Battle Fatigue







Helpful Notes:


  • Armor Wearing DOES NOT affect buff power

  • Bio Engineered Clothes effectively cap at +25/ +25 so a person with +9999/+9999 will do the SAME as one with only +25 / +25 damage / wound treatment clothe.

  • Bivoli DOESSTACK with BE clothes.

  • Battle Fatigue DOES NOT affect buff performance until 250 Battle Fatigue ... One could have 249 Battle Fatigue and it will be the same as one with 0 Battle Fatigue.

  • Battle Fatigue after 250 .. affects the buff performance by 1% per 10 Battle Fatigue.

  • At 1000 Battle Fatigue (when Battle Fatigue caps) buff performance is reduced by 75%.

  • At 750 Battle Fatigue buff performance is reduced by 50%

  • At 500 Battle Fatigue buff performance is reduced by 25%

  • General Equation for Master Doctor with 110 Med Module Droid and 25/25 BE clothes : Buff Pack Power x 2.475 = total heal enhance.

  • Med Centers and scout Camps override Droid Bonuses.

  • If not in a Medical Specialized Player City .. the variable is calculated at 1.0.

  • If in a Medical Specialized Player City .. the varible is calculated at 1.1.








  • Wound Treatment Speedare at a minimum of 18 seconds at Master Doctor

  • Wound Treatment Speed can be affected by consuming Ruby Bliel or Havla (not tested at time of posting)

Message Edited by FlipFantasy on 03-27-2004 06:13 PM



Nerraw Meteora
Master Swords / Merchant extraordinaire

Archus Meteora
Master Musician / Master Doctor
Your complete buffing and civil servant !!
-210, -3555 Lok, Bastion
Traigus
Tue Mar 16, 2004 9:02 pm
#2

thanks for doing this.

Stickied until it gets updated into the FAQ and/or people get used to the new system. probably when Pub 8 hits TC)

Anyone with conflicting or supporting information, please post here.

My addition.

/registering in a faction base is supposed to be +25, but is broken.

-T



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"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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recon6
Tue Mar 16, 2004 9:02 pm
#3

Do you know if camps are going to affect this equation? I think Novice Ranger camps have a 0.85 heal bonus (someone correct me if this is incorrect). If camps are factored in, maybe camps aren't so obsolete anymore.



...but Tuesday Weld isn't a complete sentence.
OrizCore
Tue Mar 16, 2004 9:03 pm
#4

Excellent Nubmers, Great easy to read equations, Yep Nice job on this post.


Now if i can find someone stocked with +25 bivolli instead of this +10 crap im usin





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Traigus
Tue Mar 16, 2004 9:06 pm
#5

base location (med center is 100 (no change)

droids are 110 (+10%)

Camps with .85 are 85% the value of a med center (-15%)

Camps and buildings currently overwrite droids if both are present (droid in a camp, droid in a med center). So, a droid in a camp does NOT = -5% (+10% -15%)

So you want to use a droid outside your camp.

Novice scout camps are .65 (-35%)

-T



------------------------------------------------------------------------------------------------------

"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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recon6
Tue Mar 16, 2004 9:27 pm
#6

Cool thanks for clearing that up. Excellent post . This will help my Doc friend a Lot!!!!



...but Tuesday Weld isn't a complete sentence.
bigbadpig1
Wed Mar 17, 2004 7:33 pm
#7

Quick clarification question, so what does Battle Fatigue below 250 do? Seems that according to the equation, it would actually ADD a few points to the the buff (i.e. add up to 25% to buff if battle fatigue is 0), or am i interpreting this incorrectly?
Traigus
Wed Mar 17, 2004 7:41 pm
#8

0-250 is our 0 point. Lets us get hurt a bit with no effect to anything. That way people can stay out of town for a while.

-T



------------------------------------------------------------------------------------------------------

"We've got a blind date with destiny -- and it looks like she ordered the lobster."

------------------------------------------------------------------------------------------------------
Skybo
Wed Mar 17, 2004 9:28 pm
#9

Nice workout, FlipFantasy.


You mentioned the 2.475 multiplier for MD + 110 Droid + (+25) BE clothing, which is true.

But you can go one step further and add in the Bivoli Tempare, which is not always the same, but has a maximum value of +25:


Buffpack x (1 + 1.50) x 1.1 = 2.75 Multiplier for MD, 110 Droid, BE Clothing and Bivoli Tempare of +25. = 2475 for a 900 buffpack.


The only two variables are the buffpack and the Bivoli Tempare strength.


Oh, my buff macro is set on a 17 second pause. . With 1050 Mind, 900 Focus and 1000 Willpower I don't have any trouble doing it that fast.







Whyizzderzomennymororzzezzazzezdenderizorzez?

Skybo Sadar, Lieutenant Colonel, Rebel Alliance, X-Wing Alliance Guild
Master Combat Medic/Master Doctor/Master Medic
Home of the Norman P. Bates Motel & Museum!
(5090, -3850), Moenia, Naboo
Quandry
Wed Mar 17, 2004 9:32 pm
#10

Wow nice work. How many buff packs did it take to test this...the fatigue testing had to eat up quite a few heh.




But on a side note...battle fatigue does slow regen rate and add to incap times....but that has nothing to do with buffs hehe.





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Medemper
Fri Mar 19, 2004 1:12 am
#11

Forgive my confusion, but whose Battle Fatigue is part of this equation, the buffer, the buffee, or both?
Traigus
Fri Mar 19, 2004 1:20 am
#12

Buffee.

BF on the buffer(doc), only adds a bit to the mind cost of buffing, it has no effect on the resulting buff.

-T



------------------------------------------------------------------------------------------------------

"We've got a blind date with destiny -- and it looks like she ordered the lobster."

------------------------------------------------------------------------------------------------------
FlipFantasy
Sat Mar 27, 2004 7:13 pm
#13

/bump because ignorance is a bad thing



Nerraw Meteora
Master Swords / Merchant extraordinaire

Archus Meteora
Master Musician / Master Doctor
Your complete buffing and civil servant !!
-210, -3555 Lok, Bastion
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