Doctor Archive

Thread: rez time's

N0stalgia
Sat Nov 20, 2004 11:29 pm
#1

As some of you know I am a master doc on the eclipse server, anyways I was finishing up phase 4 today and if any docs have ever went to the village and did phase 4 in a big group you realize you need to bring a crate of rez packs with you, it's just a given. Anyways I was running around rezzing people as I was looking for pirates and I realized a lot of people could not be rezzed due to waiting to long to be rezzed..... now I am not sure if the devs read this forum (god knows they're too busy adding new bugs to check the forums) but my main goal is to get the devs to read this (believe it or not I love you guys) and get some feedback from you guys on increasing the revive time, I believe it's 5 minutes now right? well none the less I believe it is too short


I played everquest for about 5-6 years before SWG and in that game you lose xp every time you die, and the only way to get it back was for a cleric to come and rez you, but the cleric could rez you hours after your death and you would still get your xp back, now I know we do not lose xp if we die but I still think it would be helpful to up the revive time.



I payed 50 bucks for SWG but when I bought it I had no clue I was paying for the beta...

funny thing is I get charged 15 bucks a month and it's still in beta
vortexala
Sun Nov 21, 2004 12:27 am
#2

Rez timer is borked. It's been borked for a long, long time. The 'timer' fluctuates and can be anywhere from 1second to more then 10 minutes. At least, that's what my testing showed shortly after the timer went in. Wether they've changed that recently or not I don't know. Though it's doubtful, seeing as how 'rez timer?' posts pop up every week almost.



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
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