Doctor Archive
Thread: Make a new heal, heal all states.
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warrior1
Sun Nov 21, 2004 8:48 pm
#1
or a new wound pack, heal all damage (apack that heal 20 max onall wounds).
too many stimps on me.
i need room.
Jirob1
Mon Nov 22, 2004 3:21 am
#2
yeah, and give us area fire cures, fire resists, and better cures to be able to heal in one run. Master Doc's are meant to counter CM's and Pike Dots, arent they ? so why cant I heal fast enough, what they set on me ? not to mention fight at all....
Message Edited by Jirob1 on 11-22-2004 11:21 AM
ValcynChiana
Mon Nov 22, 2004 10:18 am
#3
Im sure the jedi would love us taking their prized "heal all states" skill 
Docs should have some area cures for disease/fire/states/poison/etc. But it should be a heal all in one med pack.
ValcynChiana
Mon Nov 22, 2004 10:20 am
#4
Ack, typo up there. I mean it SHOULDNT be all in one pack, meaning if you want to heal fire on multiple people, there would only be a fire area cure. same with the other dots, and states. but there should not be one pack that heals everything.
Also, docs get no bonuses to injury treatment, seems like all our stuff is geared towards wound stuff. Add a bit of injury treatment and injury treatment speed in there to make docs better than medics in that field 
TheRockStar
Mon Nov 22, 2004 12:59 pm
#5
Area fire heal... wow that'd be one big blanket 
Maybe we could get a portable extinguisher or something hehe... perhaps that could be a funky hybrid schematic requiring artisan input 
Zaax
Tue Nov 23, 2004 12:30 am
#6
ValcynChiana wrote:
Im sure the jedi would love us taking their prized "heal all states" skill
hmm, we ARE the docs. jedi have skills from many profs. NO reason why we should not have a one in al pack...
i LOVE the idea of a one -in -all heal state pack. espechailly because there is only one type of it anyway. (i.e. no heal dizzy state A, B, C, and D ) Now with JTL also clutering up the inventory, making a one-pack heal state is a very good idea.
making wound heal packs, i have less of a problem with. i carry only health and action on me anyway, (no room of course) and they can be crafted to havedifferent stats.
Kassuff
Tue Nov 23, 2004 1:08 am
#7
TheRockStar wrote:
Area fire heal... wow that'd be one big blanket
Maybe we could get a portable extinguisher or something hehe... perhaps that could be a funky hybrid schematic requiring artisan input
Hmm... an Area Fire Throw-Rug. Novel idea 
TheRockStar
Tue Nov 23, 2004 1:53 am
#8
Kassuff wrote:
TheRockStar wrote:
Area fire heal... wow that'd be one big blanket
Maybe we could get a portable extinguisher or something hehe... perhaps that could be a funky hybrid schematic requiring artisan input
Hmm... an Area Fire Throw-Rug. Novel idea
Could maybe just throw ewoks at people?
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