Doctor Archive

Thread: BE Wound Treat Suits?

HoTron-rex
Wed Oct 08, 2003 5:56 am
#1

so, in theory, one can now buy a +100 wound treatment suit from now-working Bio Engineered Tissues. my question is this: does the wound treatment ADD to your doctor skill mod? cause if it does, hell, i'm all over it. but if it doesnt, i'm gonna be really pissed at all the 4-0 docs out there that this will create. your thoughts?



------------------------------------------
High Chancellor- KGB SWG
Hotron - Master Riflewoman, Master Pikeman
Nereus - Master Doctor, Master Politician
Ysaanne - Secretist Extraordinaire
HoTron-rex
Wed Oct 08, 2003 5:57 am
#2

and i just read what i wrote and realized i'm an idiot for thinking wound treat was the same as med use. dont mind me, i'm just an idiot.


still though, does it add, or not?




------------------------------------------
High Chancellor- KGB SWG
Hotron - Master Riflewoman, Master Pikeman
Nereus - Master Doctor, Master Politician
Ysaanne - Secretist Extraordinaire
WildWildMaN
Wed Oct 08, 2003 6:08 am
#3

I wonder that also. Before patch due to common skill modifier bug only one skill enhancement on onlyone cloth equipped worked. Assuming its all fixed, will +100 treatment be possible ? If so, buffs are going to raise dramaticaly



Prett
Member of Dantooine Scouts Guild.
Militia member russian town Banir.
----
Master Swordsman
Master Pikeman
Elite Imperial Soldier
Imperial Pilot Ace
bmore
Wed Oct 08, 2003 6:12 am
#4

im a noob what does all tht mean?
AllGalaxies
Wed Oct 08, 2003 6:27 am
#5

Yes, when the servers are up and the bioengineers start making this stuff, can someone post exactly how it effects our buffing?





Bochy's Master Meds
Medical Components! (Retiring - selling off resouces)
Brenn, Naboo
-2980, 3220
Hang a Right Off of the Shuttle



WildWildMaN
Wed Oct 08, 2003 6:41 am
#6

Patch notes say old cloth is working fine. I have full suit, will test when i log in.



Prett
Member of Dantooine Scouts Guild.
Militia member russian town Banir.
----
Master Swordsman
Master Pikeman
Elite Imperial Soldier
Imperial Pilot Ace
Elzaa
Wed Oct 08, 2003 7:04 am
#7

from my understanding after reading the bio engineer board, these DO stack, but not a single piece. So you can't put four +25 wound treatment tissues on a single piece, you'd have to put them on 4 different one. Someone tested this. But i have yet to read anything(bad or good) what this does to doctor buffs.




Elza (Bloodfin)
FSCS slot opened December 3rd


AllGalaxies
Wed Oct 08, 2003 7:16 am
#8

Hmm... As a Wookie I can wear 4 pieces of clothing right?


Never worn much of any clothing so I am unsure (like my big hairy wookie thingy to be free)





Bochy's Master Meds
Medical Components! (Retiring - selling off resouces)
Brenn, Naboo
-2980, 3220
Hang a Right Off of the Shuttle



Zarlor
Wed Oct 08, 2003 10:15 am
#9

On the original question, yes, these should be adding up to allow a greater than +100 Injurty Treatment ability. And yeah, I think that would boost your buffs as well. We need to test all this stuff, though, since I never did get to test this on TC while it was there because i was never on at the same time as the BE Correspondent. (Sorry.)



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
WildWildMaN
Thu Oct 09, 2003 11:35 pm
#10

It doesnt work at all. Tested with +100 suit (happy i sold it fast


Form 24 buffs not a single onewent over 3000 how they definetly supposed to be with +100 treatment. But I also didnt have failures under 1000 (packs are 929 action/870 other)...


I will test with new suit when i buy it, a pity they cant be +100 :-/




Prett
Member of Dantooine Scouts Guild.
Militia member russian town Banir.
----
Master Swordsman
Master Pikeman
Elite Imperial Soldier
Imperial Pilot Ace
RehtaelFemme
Tue Nov 18, 2003 11:29 am
#11

I have two articles of clothing, one is a +15, the other +16, for increased wound healing. Wearing those, my buffs are consistently better, and I have had five buffs now hit for over 3000. (Base on the pack was 860? I think.)


Best buff was from my partner who also had two articles of the same on, and his was a 3200 buff. Other buffs, when wearing the clothes, hit about 2600-2900,prettyconsistently, though there are still random stinkers in there at times.




Femme Rehtael
No, I r not buff u, and I never will, until you use whole-word English.

Zarlor
Tue Nov 18, 2003 11:32 am
#12

Don't forget that we now have Dev confrimation that the cap on skill increases is +25. So a +100 suit of anything will only be useful for +25 of that. In the case of Buffs... well, how the heck can we really tell withouth doing a pretty large set of buffs and logging them for comparison of with and without the suit.


The variability is just too high and not enough folks wanted the variability removed.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
grambo1980
Tue Nov 18, 2003 4:13 pm
#13

Well not to mention that this might help out with the skilling aspect of it.



Example your mauler has 5k worth of wounds.. You can now heal MORE wounds at a time giving you a larger NET xp per product you use.



/shrug




--------
Flurry
grambo - Doing the holo dance!
Page 1 of 1
Previous Next