Doctor Archive
Thread: Doc/Medic Nerf Coming
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Vizier
Sat Dec 06, 2003 7:56 am
#1
Have you read up on the HAM changes coming up?
Simply put the change is that all ham costs for combat moves are no longer damage,in the new system, the HAM points are removed from maximum value and cannot be healed by stims. These ham costs will have a accelerated regeneration rate.
What this translates into is less need for combat healers and reduced combat capability for the fighting self-healing doc/medic. It may make enhances more desirable, but probably not to any significant extent.
Houdani
Sat Dec 06, 2003 8:21 am
#2
Sorry. Off topic, but I've got to ask ... where'd you get the forum icon? When did the forums start accepting personalized icons? Yours is the very first one I've seen, besides the SWG provided ones.
H.
Zarlor
Sat Dec 06, 2003 11:11 am
#4
There was al;ready a lot of discussion about this when it showed up on TC. It might prove to be a nerf and it might now. There are other possible benefits and the Devs have stated that if it affects our XP gain too adversely we woul dbe compensated.
Tanmorgulion
Sat Dec 06, 2003 11:14 pm
#5
From what I understand this has been removed from the TC. I never really got a chance to test it much. But I do know that while going up unarmed using Warcry I, Intimidate, especially the intimidate. If I would hit that 3 times in a row I would lose over a 1/4 of my health bar. It would regenerate very fast but none the less it was very disheartning to watch my total ham bar shrink. It made me worry about what it would do once I got a pair of knucklers on and started doing specials. But alas tis gone know and I never really got to put it through it's paces.
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