Doctor Archive

Thread: The BE Clothing +25 Cap / How to Calculate Your Buffs

JediSpam
Tue Apr 06, 2004 1:39 am
#1


OK, there are numerous posts in the forums about whether or not the BE clothing is capped at +25 or not so I did some experimenting.


Here's what I did...



You need to look at the following figures.


1.Buff Pack Power


2. Your Wound Treatment Skill Mod(at Novice Doctor it's +10, at Master Doctor it's +100)


3. Clothing Bonus (hard cap +25 even if it seems you have more than 25%)


4. Foods (Bivoli +24.95 for example)


5. Location Bonus:Camps are -20% bonus (yes it's MINUS 20%). All others are +0%.


6. Droid (+10% medbonus if you use a 110% med droid)



So, if you use a buff pack of 800 power, are a master doctor, wearing +25 clothing, withtwo +24.95 Bivoli, in town, with a 110% med Droid, it's now...


800 x (100+100+25+24.95+24.95)/100 x 1.1


or 800 x 2.749 x 1.1


or 2419.12



Using the same 800 power buff pack,are a 0/2/4/0 doctor (+35 bonus), wearing +75 clothing, with one +24.95Bivoli, in a camp, no droid, it's now...


800 x (100 + 35 + 25 (because of the cap it's not 75)+ 24.95)/100 x 0.8


or 800 x 1.7495 x 0.8


or1119.68


You will not get 1503.68 that you would get if the +75 clothing was working.



Your buffs SHOULD be around this red number (give or take a few points. Sometimes, it seemsthe game adds/takes away a point or two from the originalbuff Pack powerfor some reason when calculating)


If any of you have any doubts, please try this experiment out yourself.


Hope this helps





Hormel Spam

Whether you're rich or poor, it's nice to have money.

Page 1 of 1
Previous Next