Doctor Archive

Thread: Doc/Combat Medic

da-bro
Tue Jun 28, 2005 2:35 pm
#1

I'm thinking about getting a Master Doctor/Master Combat Medic build on one of my characters. What sort of limitations and advantages would this give to myself and my group?

I hate doing things alone and would like to know how a dedicated healer would go down within a group.



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Quandry
Tue Jun 28, 2005 2:42 pm
#2

From what iv seen about those that did this you will pass the point of diminshing returns on healing skills. But if you want to be a healer you can heal a lot. You would have tons of mods and stats you could put on or take off...Thing is its all on your mind. Even with food everything you do is going to take mind...No speed mods for it either. Would be extreamly usefull in a group imo but not as much as a seprate master doc and master cm with other skills. Id pick either doc or cm to master and dable in the other to get what you need from it. The master box its self dosent offer much if you have the other one as you can rez with either and the extra healing wont help you to much. Most important though is do what ya like.



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Matt090586
Tue Jun 28, 2005 3:28 pm
#3

2 words: heal hate....you're gonna want a combat profession for some protectionunless you really trust your group



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Ogem
Wed Jun 29, 2005 9:58 pm
#4

i hear master doc master cm and 0040 pistoleer is good......
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