Doctor Archive
Thread: Marrow1: An annoying issue to report
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MsNiL
Thu Jun 30, 2005 1:35 pm
#1
For the good of Healers... all kinds... Please report this group UI issue:
Group direction arrows to grouped players are directed from the characters facing, not the players camera view. This makes it more or less impossible for a player with a healer character to quickly determine which direction their wounded friend is.
This is NOT how it worked pre-cu.
Example:
^ = Group arrow
^= Player character, arrow points at the direction player character is facing
O = Location of friend
-------------- = Screen, facing the same view at all times, just moving the character "^" around.
Visual Example 1:
In Game: Correct:
----------------------------
^ ^
O O
^ ^
----------------------------
----------------------------
<^
OO
> >
----------------------------
Visual Example 2:
In Game: Correct:
----------------------------
^<
O < O <
----------------------------
----------------------------
> <
O v O v
-------------- --------------
Marrow1
Thu Jun 30, 2005 3:26 pm
#2
We were asked to give our top 3 issues a few weeks ago regarding our prof and one outside our prof. The group arrow pointers just so happened to be mine. I never got a reply regarding the issue but I will bring it up again.
In addition to the odd locator the update rate is very slow (if it updates at all).
MsNiL
Thu Jun 30, 2005 5:22 pm
#3
Ohwell... Im glad im not the only one who noted this.
Marrow1 wrote:
We were asked to give our top 3 issues a few weeks ago regarding our prof and one outside our prof. The group arrow pointers just so happened to be mine. I never got a reply regarding the issue but I will bring it up again.
In addition to the odd locator the update rate is very slow (if it updates at all).
Lorechaser
Fri Jul 01, 2005 9:19 am
#4
I noticed it, but didn't make the connection to why it was happening. 
To solve it, I made a few quick macros, though, that target player X and then /follow them. If I were truly motivated, I would map them to my numpad key, the way I did pre-CU. Such that numpad 2= Target group member 2;/follow;/pause 2;/bactashot;/bactajab
Or some such....
To solve it, I made a few quick macros, though, that target player X and then /follow them. If I were truly motivated, I would map them to my numpad key, the way I did pre-CU. Such that numpad 2= Target group member 2;/follow;/pause 2;/bactashot;/bactajab
Or some such....
MsNiL
Fri Jul 01, 2005 9:53 am
#5
This is what I was forced to do as well.
Lorechaser wrote:
I noticed it, but didn't make the connection to why it was happening.
To solve it, I made a few quick macros, though, that target player X and then /follow them. If I were truly motivated, I would map them to my numpad key, the way I did pre-CU. Such that numpad 2= Target group member 2;/follow;/pause 2;/bactashot;/bactajab
Or some such....
I have group members on Shift 1-7, and then /follow on G.
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