Doctor Archive
Thread: Adv CRDMs
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emschultz2112
Fri Jan 14, 2005 8:42 am
#1
Hey what stats should I shoot for with these? is a 63 with 0 uses any good?
DoctorGriggs
Fri Jan 14, 2005 9:10 am
#2
emschultz2112 wrote:Hey what stats should I shoot for with these? is a 63 with 0 uses any good?
63-67 is average. Maximum crafted value is 75 but it is very hard to hit that since you need GODLY class 4 liquid petro fuel.
ShakariPsy
Fri Jan 14, 2005 11:15 am
#3
DoctorGriggs wrote:
emschultz2112 wrote:
Hey what stats should I shoot for with these? is a 63 with 0 uses any good?
63-67 is average. Maximum crafted value is 75 but it is very hard to hit that since you need GODLY class 4 liquid petro fuel.
sigh my best is 60 *sniff*
xrayallen
Fri Jan 14, 2005 10:44 pm
#5
/me lays out bread crumbs to coax the Class 4 Liquid out.
/me sits under a bush and waits......
Spawn you biziatch!
Ledao
Fri Jan 14, 2005 11:48 pm
#6
DoctorGriggs wrote:
emschultz2112 wrote:
Hey what stats should I shoot for with these? is a 63 with 0 uses any good?
63-67 is average. Maximum crafted value is 75 but it is very hard to hit that since you need GODLY class 4 liquid petro fuel.
75p was only possible on patch 7 day.
Otherwise, 71 is the max possible, due to the PE cap on herb meat.
DoctorGriggs
Sat Jan 15, 2005 9:50 am
#7
Ledao wrote:
DoctorGriggs wrote:
emschultz2112 wrote:Hey what stats should I shoot for with these? is a 63 with 0 uses any good?
63-67 is average. Maximum crafted value is 75 but it is very hard to hit that since you need GODLY class 4 liquid petro fuel.75p was only possible on patch 7 day.
Otherwise, 71 is the max possible, due to the PE cap on herb meat.
True enough. Forgot about that (sitting on a few crates of 75's still
Nimhnoid
Sat Jan 15, 2005 12:00 pm
#8
DoctorGriggs wrote:
Ledao wrote:
DoctorGriggs wrote:
emschultz2112 wrote:
Hey what stats should I shoot for with these? is a 63 with 0 uses any good?
63-67 is average. Maximum crafted value is 75 but it is very hard to hit that since you need GODLY class 4 liquid petro fuel.
75p was only possible on patch 7 day.
Otherwise, 71 is the max possible, due to the PE cap on herb meat.
True enough. Forgot about that (sitting on a few crates of 75's still)
lol you lucky person you! We had crap for petrol and herb during the crafting day.
Do you really think they would have let that go live?
pircio
Sat Jan 15, 2005 12:59 pm
#9
ya know i always hear about this day in question, andi believe i was playing at the time but no where near as knowledgeable about the game then as i am now, so, what is "patch 7" day? w t f happened?
DoctorGriggs
Sat Jan 15, 2005 2:08 pm
#10
pircio wrote:ya know i always hear about this day in question, and i believe i was playing at the time but no where near as knowledgeable about the game then as i am now, so, what is "patch 7" day? w t f happened?
They had changed the crafting system and how it uses resources/experimentation. They wanted to encourage diversity in experimentation so things that were single line of experimentation were able to come out at cap with good resources, but things with multiple lines (like armor, buffs) came out much weaker than normal. Players protested it so they changed it back to the way it was.
Most of us docs were able to hit perfect experimentation which is not normally possible without perfect resources and experimentation.
I have like 30 crates of 200 power liquid suspensions still
Wish I had ASDS's left. All out of those
Theos_Robos
Sat Jan 15, 2005 11:38 pm
#11
DoctorGriggs wrote:
pircio wrote:ya know i always hear about this day in question, and i believe i was playing at the time but no where near as knowledgeable about the game then as i am now, so, what is "patch 7" day? w t f happened?
They had changed the crafting system and how it uses resources/experimentation. They wanted to encourage diversity in experimentation so things that were single line of experimentation were able to come out at cap with good resources, but things with multiple lines (like armor, buffs) came out much weaker than normal. Players protested it so they changed it back to the way it was.
Most of us docs were able to hit perfect experimentation which is not normally possible without perfect resources and experimentation.
I have like 30 crates of 200 power liquid suspensions still
Wish I had ASDS's left. All out of those
Bethca alot of people are kicking themselves for protesting something before they even tried it
DoctorGriggs
Sun Jan 16, 2005 12:50 am
#12
Yeah. I actually liked that new crafting system. It made extra experimentation points even more useful too.
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