Doctor Archive

Thread: novice medic > novice doc? oO

Eskie
Fri Apr 22, 2005 2:16 pm
#1

Most people think bacta jab is bugged. It is vastly inferior to CM heals of the same skill level. No solid info, though.

The instant stims are certified for certain combat levels. As soon as one has that combat level, he can use the stim. No medic / doc / CM skills involved. But instant stims have a 60 second cool down timer, so they are no replacement for doc / CM heals. They seem to be intended for emergencies when the doc cant get to you in time.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
black-eye
Sat Apr 23, 2005 12:28 am
#2

im playin on TC the last days and just frogged up to novice doc as i saw i have enough remaining SP for this.... but im really wondering about the the "bacta jab" the novice doc gets, id think this ability should allow u to heal a much higher damage then the novice medic "bacta shot" but i tested it on myself and while the "jab" was only healing around 90-100 dmg the "shot" healed me for 300-370 at novice doc level.... wots the sense of this??? as i see it currently the high end PvE will force the doc of a group to spam healings all over , so why does "bacta jab" heal only 1/3 of "bacta shot" ? or is it simply bugged? a m8 told me he thinks then cool downt time for "jab" is less then for "shot" but i didnt see a this high difference between that id say its really worth it..... any1 any suggestions?

and another thing.... can all ppl theat have NO medic skills use all different kind of stims? from A to D? as i dont see any "certification" for the stims at doc lines, i know u dont need stims anymore to heal, but using a +1200 heal stim is a better solution in an emergency situation then healing +300 with bacta shot...

thx for any answers



///black-eye - deadly nerfed lizard///
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