Unable to log in as myself, Izrelo (Master Doc, Master Bio-Engineer)I have used my alt.
Crafting with the best resources ever spawned on Corbantis and with a 12 pt doc suit only increases the buff by 10 mins still with the 10% increase of Health. Although the converted buffs come up as 800 power, and these were 932 power pre CU, the crafted buffs are as follows:
Converted Buffs (high quality)from pre CU:
Endorphine Injection Enhancer - Power 800
Neutrient Infection Enhancer - Power 800
Crafted Buffs (high quality)post CU:
Bacta Jab Enhancer - Power 1234
Bacta Toss Enhancer - Power 1225
Endorphine Injection Enhancer - Power 1202
Neutrient Infection Enhancer - Power 1209
The reason these CU Crafted buffs have no extra effect is because the buff for each player are based merely on skill level of the individual character/player. Even when buffing a group of people where the highest skill level in the group was 80, being the group leader, the buff did not make any difference in regards to enhancing health. It was still based on each individuals original skill level (ie. Out of the 8 participating people of my experiment, 4 were 80 level, 1 at 67 level, 1 at 60, 1 at 58 which was myself, 1 at 34 level).
Participantsin groupHealth Before Buff Health After Buff
1 2580 2838
2 3000 3300
3 2411 2420
4 1936 unknown
531003410
6 3000 3300
7 3100 3410
8 (myself) Doc was buffed in mind, inspired, heal wound and brandy, medical droid of 110 medical use, doc robe of +25 and +25.
Now the benefits to any experiments seemed fruitless and the best result I had was an extra 10 minutes in duration.
If a Bio-Engineer can craft these great!!,but whats the point of crafting if a doc can get these stats with only 10 minutes difference without crafting a thing ?
The resources I used in crafting these buffs were hard to find and very expensive (30K resource crates to get the best resources).
The cost of making these buffs and the outcome of the results does not warrant all the hard work in getting these resources and crafting them, when a doc buffing only gets that extra 10 mins duration.
The buff stats are not working with the level system that is in place this needs to be revised so that the crafting of these buffs are made worth while.
If I have missed anything that you need to create a solid arguement to get this improved please send a message via this system on the forums to Milwakieor an email in game to Izrelo.
Thank you all for reading and please be constructive this needs to be resolved to reflect the effort in crafting these items or crafting will become pointless and obsolete.
IGN Izrelo