Doctor Archive

Thread: Packs v. Commands

TamReese
Sat May 07, 2005 6:18 am
#1


Do we still need buff/stim packs?


Does the enchance/heal command activate a pack or are they now completely separate?


Am I making any sense?





"I have ALTERED the films! Pray I don't alter them further." - Darth Lucas
ImpDoc_001
Sat May 07, 2005 7:15 am
#2

I haven't seen my inventory deplete when I use a command, and there is absolutely no difference in buffs from command vs packs that I have seen. I have therefore stopped carrying packs, at least until I find packs that will buff more than 10%.

Message Edited by ImpDoc_001 on 05-07-2005 10:16 AM



P'avo Erwi - RETIRED
Aerik Erwi - Master Shipwright/Architect - Valcyn (RETIRED)

TamReese
Sat May 07, 2005 7:41 am
#3

Sounds like a plan. Thank you!



"I have ALTERED the films! Pray I don't alter them further." - Darth Lucas
NatHawk
Sun May 08, 2005 5:51 pm
#4

My hand crafted packs last about 8 minutes longer in duration is all. They are still 10% buffs...



Nat' Hawk Master Doctor
'Anna Hawk Just another Jedi
'Ann Hawk BE/Merchant
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ThelaMisan
Sun May 08, 2005 7:57 pm
#5

I've actually started getting a longer buff time for the packs I had that converted with the CU. They're still only 10% but they actually last 50 minutes now.




Thela Misan

De reir a cheile a thogtar na caisleain
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