Doctor Archive
Thread: Requirements for Rez kit
What are the requirements for use ofa rez kit? Where and how do you use them? As you can tell I'm a noob to the doctor prof so any help would be great.
Max
bhodi'tech
Rebel Master Doc
Anchorhead, Corbantis
Have managed to get the rez kits down to a 39 skill use. Just curious. What are these things worth?
About 16 to 18 in a stack
Chasey
Master Doctor
You need to have master wound treatment to use a rez kit. At novice doctor your med use will be 55. Experimenting on med use below 55 is a waste. Anyone who can use a rez kit will have 55 med use. Using the advanced Liquid suspensions and advanced biological effect controllers I have always gotten a med use of 55 without having to experiment on it at all. They are usually 22-25 uses per kit using advanced components. If you are not using advanced components med use will be over 55 and you will have to experiment to bring that down to 55 if you are trying to sell them because most people who buy them only have 55 med use. The ones made without advanced components I have seen have 10-12 uses per kit.
On a side note here I have made a few crates in my factory of 15 kits a few times. When I pull a kit out of the crate it is always the same uses per kit but I have noticed a wide swing is the heal damage and heal wounds numbers. I thought things from a factory crate were always the same stats? I have seen for example kits from the samecrate have Heal mind damage from 68 to 111. I dont think the heal damage and wounds are that important anyway. I just thought it was weird.
~Robins