Doctor Archive

Thread: they nerfed crafting of action stim Ds

Necrofiliak
Tue Sep 02, 2003 4:54 pm
#1

instead of being able to make these with organic and fiberplast we need avian meat and reactive gas now. Booo!
Phomeister
Tue Sep 02, 2003 7:42 pm
#2

action... stim d's? my stim d's still show the proper ingredients. organics and fiberplast.
hellopotato
Tue Sep 02, 2003 7:53 pm
#3

Assuming he means enhance pack D's. For some reason, all the enhance D's used avian meat and reactive gas, but the action ones used different.


I don't see this as a nerf so much as an apparent fix.




Artaxus Sufufra
Master Doctor/Teräs Käsi Master
Zarlor
Tue Sep 02, 2003 9:16 pm
#4

Yeah, I expect if it is Enhance Action -D, then it would be an apparent fix. The only problem is that it means that all of the Enhance schematics are now screwed up, if that's the case. Simply because neither Avian Meat nor Reactive Gas have a Unit Toughness rating. So 22% of the charges atribute is, effectively, set to 0 and therby useless.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Zarlor
Tue Sep 02, 2003 9:18 pm
#5

I guess I should add that we can only hope this means they are taking a closer look at some of the schematics and maybe this was a glaring and obvious quick fix. Maybe they'll actually notice the problems with some of these schematics, as mentioned above, and we can see some more getting fixed. Especially for CMs. I mean 13 BECs for a ranged Stim E? Gotta be a typo.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Marzuk147
Wed Sep 03, 2003 3:23 am
#6

I find it funny that they have no problem making things harder or worse for us, but cant fix the other issues while they are at it.

Just like the avian / gas having no UT. I tell ya I love getting 30 charges at most out of buffs that I near fully experiment for charges.. where it should be something more like 50 base charges.

Reminds me of another game I played that came out with a new class - it was the most bugged class in the game by a large amount, and almost 1 year later it still has outstanding issues, but they sure nerfed the hell out of anything that was benificial to the class in the first month.

EXPLOIT: Docs cant make money!

There, maybe now they will fix that problem rofl.
Merrin
Wed Sep 03, 2003 3:51 am
#7

I wouldn't exactly call this a nerf...in fact it isn't. Action Enhance schematics were the only one out of line with the other buffs. Maybe this means they are looking at the other schematics as well.



---------------------------------------
Merrin Nightwind
Master Doctor, Master Combat Medic, Carbine Specialist
Starsider, Test Center
#starsider @ stratics.frws.com
Nerf Image Designers!
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GPF_Lith
Wed Sep 03, 2003 10:23 am
#8

When did they fix this? I made Enhance-Action-D kits last night about 20 minutes before server-shutdown (Corbantis) and they still used organic/inorganic rather than avian meat/reactive gas. Hmm... maybe they only fixed it on some servers? Whoah -- if that's the case, I'm gonna make a HUGE run of these things tonight before they're changed on our server... Because my organic/inorganics are WAY stronger than my avian meat/reactive gas...



GPF.

Zarlor
Thu Sep 04, 2003 8:20 am
#9

I double-checked the schematic last night. No change. Still uses simple Org/Inorg.


If this is a change that has happened on Test Center, though, PLEASE be sure to let us know that. There is a big difference in what TC sees and what the rest of the servers do.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Ida
Thu Sep 04, 2003 11:02 am
#10

Patch went in this morning right?


Thougth the action buffs were odd before. Sounds like a fix.






Ilori, Master Chef / Master Doctor, Starsider
Coronet, Corellia (-907, -3732)
Semi-retired
Zarlor
Thu Sep 04, 2003 11:29 am
#11

Could be, but the topic was brought up yesterday, not this morning, so it was brought up pre-patch.


I can try to check again whenI get on later, though.


And to thnk ths actually got my hopes up that they were actually looking at our schematics. I should have known better.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
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