Doctor Archive
Thread: Is there an order?
You did check to make sure that the serial numbers on the items you've put in match the schematic, right? I once put chemical release duration mechanisms from the wrong crate in my factory.
Besides that, I don't know what else to tell you to try. It sounds like you've tried everything in my bag of tricks. ![]()
Put in Organic resource first, then inorganic, then 6 items from the first component(usually LS), then the crate for that component, then 6 of the next comp(CRDM), then that crate, then 6 of the final(BEC), then that crate.
And it's worked everytime for me. But, unfortunately, I can't get it to work with two crates of the same item(Schematics that require multiple of the same component)
I use to be able to make Stim B's in the factory but now I can't, is there a certain order to placing the items in the factory that I just lucked upon the first few times?
I normally place part1, part2, part3, part 1, part2, part3 ................etc................then resources but it failes now every time.
Any help from people that make themsuccessfully would be greatly appreciated.
2 things:
1. If you have had your factory stopped for pretty much any reason, you need to destroy and redeed it. They changed this to no cost due to the bugs so dont worry. Schematics get stuck in the slot for some reason and it just won't go.
2. You need to remove ingredient items from their crate to make the stimpaks. Yes that means taking out 30 bio effects, 30 chem release, and 30 liquid susp at a time, and sticking them into the the ingredient hopper.Once you get the message that its ran out of ingredients, fill it up with another 30 or so of each. Rinse and repeat.This stinks, but is the short term solution until they get the factories fixed.
Once you have made your 99 stim Bs, redeed your factory, make 100 bios, redeed, 100 chems, redeed, 100 liquids, redeed stimpaks. Anyone who has had better success recently please chip in and say how, but as far as I know, this is it for now.
I have read that if you create something (crates)in a factory and it's going to be used as a part to create something else, you drag it from the output hopper to the input. That way the factory pull the items from the crate, or it should work like that. However, I haven't tried it (since I don't own a factory), but if someone did that and got back here to tell us all would be great.
/Drach Sanare, the friendly neighbourhood doctor, Moenia, Wandwehome. (please don't shoot the doctor)
"All my work is guarenteed for life, or you get your money back."
I do redeed each time I try to make something new. Forgot to remove items for 100 stims ones OUCH but still even after redeeding it dose not work. I never seem to have an issue with the advance bio's or chems or liquids. It only seems to happen when I try to make the B's. When it dose stop it stops without making anything 0 items created. I think the error it gives a lot is out of resources and I know this is not the case I have double triple checked.
Elrod Medpack
Put the organic in then the in-organic then 2 items from crate then crate two items then crate then 2 items then created hit start and poof it ran like a dream.
Thanks for all the suggestions
Elrod Medpack
And it ran like a dream
yeah, what about the OTHER factory we bought. how is it working? you impatient thief....... ![]()
Did you put it over by the old factory?