Doctor Archive

Thread: Some questions about Mass Production

raw_messiah
Tue May 11, 2004 5:31 am
#1

I'm in the process of doing my first run of Stim B's with my one factory. They will be coming out at 346/30, admittedly not great but good enough for the bazaars. Anyway, they are really a dry run for what I am gearing up for, producing crates of buff packs to sell.


I am collecting the resoucres (and have been for a little while) and hope to get started soon. To limit the amount of time it will take I realise I will need more factories.


My question is, say I drop between 3 and 6 factories. Can I redeed them afterwards and have them retain the power/maintenance I put in? Doing the first run will strip me of just about all my cash and I would prefer to redeed the factories and wait until the packs sell before embarking on my next run.


Also, what would be better to go for, Higher power master doc packs or lower power Med Use 90 packs? What sell better/faster/for more money? I am planning an initial run of a crate of 50 of each packs, what could I expect to charge?


Thanks in advance for your help and advice.




rawmessiah >> Commando <<

Proud member of PACE
Agent001
Tue May 11, 2004 7:39 am
#2






raw_messiah wrote:

I'm in the process of doing my first run of Stim B's with my one factory. They will be coming out at 346/30, admittedly not great but good enough for the bazaars. Anyway, they are really a dry run for what I am gearing up for, producing crates of buff packs to sell.


I am collecting the resoucres (and have been for a little while) and hope to get started soon. To limit the amount of time it will take I realise I will need more factories.


My question is, say I drop between 3 and 6 factories. Can I redeed them afterwards and have them retain the power/maintenance I put in? Doing the first run will strip me of just about all my cash and I would prefer to redeed the factories and wait until the packs sell before embarking on my next run.


You will loose a certain amount of maintenance as the cost to re-deed each factory. I believe its 3000 credits.


Also, what would be better to go for, Higher power master doc packs or lower power Med Use 90 packs? What sell better/faster/for more money? I am planning an initial run of a crate of 50 of each packs, what could I expect to charge?


Depends on the stats.


Thanks in advance for your help and advice.






raw_messiah
Tue May 11, 2004 8:19 am
#3

Thanks for the reply dude.


So the power will remain intact and be available when I redeploy?


Putting the actual amount I could charge aside (I'm not sure what power I can hit yet with the resources I have as I am still missing a couple of ones with good stats), would I be better to focus on the med use 90 market or master doc market? In terms of supply and demand where does the bulk of the business come from?


I understand that this may vary slightly from server to server but I am looking for your own experience on your own server. I would imagine that there would be a similar trend accross most of them.


Thanks






rawmessiah >> Commando <<

Proud member of PACE
krais99
Tue May 11, 2004 8:38 am
#4

The largest demand for doctor stuff comes at med use 5 stimpack b's. The next biggest is enhancement packs.. everything else is just handy to have on a vendor, but not going to be your mainstay. Unless, of course, you want to sell advanced component crates.. those sell like mad


Gilean

Radiant Master Doc and current hologrinder
raw_messiah
Tue May 11, 2004 8:54 am
#5

Ok, I seem to be on the right track then. My Factory should spit me out 200 (4 crates of 50) stim b's later tonight/early tomorrow. They are not great (346/30) but I am planning on selling them through the bazaar for not much more than a break even price. Like I said it was really a testing ground for getting factory runs going as I start to produce enhance packs (a practice I guess).


Going back to my orginial question, would I be better to spend a couple of points to bring it down to Med Use 90 or to focus on power?


Also, are you serious about the subcomponents? Other than my ABEC's (which are doggy do),my ACRDM's, ASDS's and ALS's are actually quite good. Is there are market for these then?






rawmessiah >> Commando <<

Proud member of PACE
zda
Tue May 11, 2004 9:14 am
#6

get power and use them yoursell to buff, a set of 50 packs will make 12mill with 8k per set.
im saying this because it seems like you really need the money.

when you get started you should get some 90 use, but concentrate on the +90 ones since the buff-grind times are pretty much over.

again, use the extra time to buff others, this will give you an income 4 times of what you would normally get. this are stats for me. i sell my packs for 12k a piece(-10% for vendor..) and buff for 8k, but since i can pump out alot more packs than i can spend i got np with getting 25% of my potential income.

for a set of 50 you need: 800 abec, 500 acrdm and 300 asds.
also you need about 7k avian meat per set, rest should be quite easy to get, maybe exept herb, which is about 9k...

remember to:
have bivoli and BE clothes
experiment on charges on ABEC (20 charges 870power or 30 charges 850power...)

hope this can help, and yes, i know i said alot more than you asked for
Marrow1
Tue May 11, 2004 9:56 am
#7


The real question you have not answered is what stats can you hit? If you can hit 900 power and still drop the MU to 90 or less then make them. The reason is that docs thatare not master will be willing to pay more per pack because they can not make this kinda pack themselves. Often dable docs have lots of cash and are willing to spend it on buff packs (even with a higher cost per pack they are much better off buying the pack than paying someone else to buff them).


However, if you can only make 700 power packs with MU 90 or less then you are better off making master doc packs because not many people will buy the 700 pack.


I like the suggestion of just making a few to use yourself until you get a bit more established. Save your resouces for now and when your ready to make a few hundred buff packs then start selling them. Just my opinion.













__________[Marrow]__________
____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
zda
Tue May 11, 2004 2:15 pm
#8

dont think its possible to get 900 power and 90 without atleast 1 extra exp point, but i find that 850 packs are more than enough, makes 2300+ buffs

if you find that the last point invested in power helps very little, like i did, you can just put it in use. i can get 830/90 use or 849/92 use.

but again, starting out by selling buffs is a really bad idea, you wont earn enough to get stocked again.
start by buffing with your own creations then save up cash and start buying harvies and resources

well, you've got some nice info from diffrent people, make up your own mind...
DarthXanthic
Tue May 11, 2004 10:00 pm
#9

You have to remember that a med use 90 850 pack DOESN'T buff for 2300 to a non master doctor, it only buffs for 2103 tops, because they have 75 med use, not 100.


I can make 930/89 med use, but it takes 11pts.


raw_messiah
Wed May 12, 2004 2:18 am
#10

Thanks for all the advice guys, some really good replies


Look out for 'LYI Medical Supplies' coming to Chilastra soon!






rawmessiah >> Commando <<

Proud member of PACE
zda
Wed May 12, 2004 9:21 am
#11



DarthXanthic wrote:

You have to remember that a med use 90 850 pack DOESN'T buff for 2300 to a non master doctor, it only buffs for 2103 tops, because they have 75 med use, not 100.

I can make 930/89 med use, but it takes 11pts.






yeah, but a 89use 930 power pack can be bought by both the master doc and the grinding surgeon...
DarthXanthic
Wed May 12, 2004 1:12 pm
#12

I know, that's why I sell them, I just wanted to clear up that point a little bit.
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