Doctor Archive

Thread: Anyone having problems assigning buffs to function keys?

DoctorZorro
Thu Jul 08, 2004 11:45 am
#1

I usually have a row of function keys dedicated to the six buffs so I can just click on them one at a time. Ever since the last update, whenever I drag a buff to a particular function key, sometimes one of the other buffs ends up being assigned to that key instead of the one I dragged.
Canadianjoo
Thu Jul 08, 2004 6:57 pm
#2

I do it the same as you zorro, and have noticed no problems.




Cui Unitforlife!
Plus Sized Purveyor of the Pink Padded (Its back!)
Hello, my name is Sue, How do you do, You gonna die!
Kabukkyn
Fri Jul 09, 2004 12:00 am
#3

Sorry I haven't noticed any problems. I put my packs in the function keys and have a macro that calls each one after appropriate time has elapsed on the previous buff.


Kabukkyn
Master Doctor / Teras Kasi Master
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Aejaxx
Fri Jul 09, 2004 12:04 pm
#4

I have a macro called AllBuffs do the work for me:

*make sure to target the character to receive your buffs beforehand*

/healEnhance Health;
/pause 16;
/healEnhance Strength;
/pause 16;
/healEnhance Constitution;
/pause 16;
/healEnhance Action;
/pause 16;
/healEnhance Quickness;
/pause 16;
/healEnhance Stamina;
/pause 16;

Then you don't have to take up all that toolbar space



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