Doctor Archive

Thread: Med Xp Cap

DarthSeanious
Mon May 17, 2004 7:18 am
#1

Just wondering what the med xp cap is once you are a master doc?
Travin64068
Mon May 17, 2004 7:57 am
#2

80K, I hit it 9 months ago


- Travin



Travin Greytin - Master Doctor - Master BE (12 point)
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Ivoe Greytin - Master Bounty Hunter - Master Creature Handler
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DarthSeanious
Mon May 17, 2004 8:23 am
#3

cool, thanks
SioBabble
Mon May 17, 2004 8:58 am
#4

The cap for doctor, at any rate, is 1 1/3 of the XP required for any of the three med XP branches of the skill tree.


Once you hit the fourth box, whether you're a master doc or not, you're capped at 80k med XP, as master doc itself doesn't require XP to obtain, just all four fourth tier boxes and 640 AP.






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Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


Giaxe
Tue Nov 23, 2004 11:05 pm
#5


Med xp cap is rediculous...

80k give mea freakin break this needs fixed pronto!!!

Going to village to get 8000 fs xp is a joke errrrr!!!!

Message Edited by Giaxe on 11-23-2004 10:05 PM



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Bumuralas
Tue Nov 23, 2004 11:08 pm
#6

Discussed several times, and IMHO there will be no change in this. The warrior profs can cap at 130k, us docs will stay at 8k nice work.

Regards



Tinar Samuras (Chimaera) Master Medic, Master Doc, Master Rifleman

Ealyn Herm (Bria) Novice Dancer (working on Master Musician, Master Dancer)
Giaxe
Tue Nov 23, 2004 11:09 pm
#7

They need to raise the max med xp cap of 80k tosomething much higher. Going to village is just not worth it for 8k...




Imperial Colonel - Giaxe'ec - Elder Jedi -


Rebel Private - Afep - Elder Bounty Hunter


Anacin - Munitons Trader - vendor located at -5827 -1292 Dantooine, Valley of Darkness
taloncard
Tue Nov 23, 2004 11:14 pm
#8

take this to the jedi forums. Not every MD is one so he can be a jedi.




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


MenaBen-Hez
Wed Nov 24, 2004 3:55 am
#9

*Wonders if this this post 1232 or 1233 on this topic*



Mena


DoctorDan
Wed Nov 24, 2004 5:38 am
#10

but... we can stay at the villiage and get xp.. all we really need is a pet tumbler or a bud to death blow / rez -


we could just keep gettin 8k 8k 8k 8k while they take much longer, even tho, in the end it equals about the same.
The_Real_Che
Wed Nov 24, 2004 6:38 am
#11






MenaBen-Hez wrote:

*Wonders if this this post 1232 or 1233 on this topic*






u got the number backwards...more like 3321 or 3322

Its just not gonna happen


/sigh





___________[ PURPLE WOOKIEE SHAMAN OF MYST ]_________
C H E B A R Y Y Y K
______________ Kufi Smacker Extraordinaire ______________
STOP THE PIE NERF!!

" Star Wars Galaxies really captured the elusive Star Wars feeling....
with every new publish you instantly think: I've got a bad feeling about this!" -DarthMynock
The_Real_Che
Wed Nov 24, 2004 6:47 am
#12






taloncard wrote:
take this to the jedi FS forums. Not every MD is one so he can be a jedi.






Doc forums say take it to Jedi FS Forums


FSforums say take it to Doc Forums


Anyhow it just seems like its not gonna happen. Its been discussed MANY times and as much as the FS Docs complain and show how we're getting ripped off it still not happening.






___________[ PURPLE WOOKIEE SHAMAN OF MYST ]_________
C H E B A R Y Y Y K
______________ Kufi Smacker Extraordinaire ______________
STOP THE PIE NERF!!

" Star Wars Galaxies really captured the elusive Star Wars feeling....
with every new publish you instantly think: I've got a bad feeling about this!" -DarthMynock
Wisky
Wed Nov 24, 2004 7:37 am
#13


I agree it should be raised I also agree it wont happen. SO if they wont help us with our problem. Then just find your own solution as I did. Get a guildy, friend, or your own alt. Create a DB-rez-healdamage macro with that buddy 1k outside the village. I am sure most of you know this. Well I did the math. I am a doctor and I will give anyone the numbers for required resources you need to get an entire row of senses.

First you need a total of 585rez packs with 30 uses or more. It is about700+xp per rez and comes to a total of 17500revives. Also if you can get 440 stims with 40 uses or more it will allow you to add a healdamage right after the rez to speed up the process. You can aquire ALL the xp for that row yes all four boxes in26 hours or less. With capping taking you around 10minutes or less with conversion. I have tested this and I have proved it is possible. It is more or less the fastest way to gain FS xp. It is only 8k every 10 minutes but thats 48k+ per hour. so you can get all 1.225 million FSxp for a row in about a week of 4 hours play each day. I added 4 minutes for conversion. You can cap xp in about 6 minutes with the macro I created. so if you do this inside the village then it can speed the capping and conversion signifigantly.


If anyone has any questions contact me via PM


edit :mistyped rez kit amount

Message Edited by Wisky on 11-24-2004 09:40 AM

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