Doctor Archive
Thread: My idea for /healmind
Posted it on CM forum, however, I like it, so reposting my idea here:
A possible solution for healing mind is to be able to heal mind damage at the cost of mind wounds to the medic (or entertainer).
This solution prevents endless healing, however, enables some kind of /mindheal
Of course the damage-wound ratio should be carefully balanced, for example starting abilities or mind medpacks would heal 5 dam for 1 wound, master level abilities would heal 20 dam for one wound.
Other issue is which class could get this ablity: medic, CM, doc or entertainer seems to be possible choices(there is an entertainment healing line - just add some /mindheal1, /mindheal2 and /mindheal3 abilities)
Muminus (Nerlen/Eclipse)
...I like the creative thinking... but despise skills that cause damage to the healer when healing. Technology is my friend, surely there should be a solution! ![]()
Given this or nothing, I would take this... but be hesitant to use it.