Doctor Archive
Thread: Charge more or less for Enhance Resist packs?
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MasterSatyr
Fri Jul 30, 2004 7:57 am
#1
seems that the C packs involve very complex resources demands--thought on pricing ?
I think if you buff with C they should be same if not slightly more than our current buff packs--and half as much for b packs?
can we get some sort of consensus?
ZinaTheMaker
Fri Jul 30, 2004 8:01 am
#2
it depends on how scarce certain resources are on your server.
satanis
Fri Jul 30, 2004 8:05 am
#3
They are going to cost just as much as existing buff packs. Far less for a "set" as its only 2 applications.
However, I'm expecting a steep increase in the CPU value of quality meat and the same ridiculous prices as avian meat for the Domesticated Meats.
Seems Doctor and BE are going to compete for resources.
However, I'm expecting a steep increase in the CPU value of quality meat and the same ridiculous prices as avian meat for the Domesticated Meats.
Seems Doctor and BE are going to compete for resources.
Sarkyn
Fri Jul 30, 2004 8:08 am
#4
I was thinking the same, Stanis.
About the same as our current buffpack prices (which for Chimaera is 25-30k).
They are harder and more painful to make, so if they sell quickly you will see mine increasing in price exponentially until we get some sort of market settlement.
The target market is the PvP crowd, and they're usually cashed-up and happy to spend 100% more for 10% more effectiveness. Such is my experience when they buy poisons and buffs, anyway.
Happymob
Fri Jul 30, 2004 8:11 am
#5
The raw cost should be less. Lokian animal bones should be plentiful. Tatooinian herbivore meat is a little tougher, but still doable. Neither of these should go over 50 cpu, even for good stuff.
Even better, the animal resources only make up 25% of the total resources. So you will be able to hide a completely average meat or bone into the pack without destroying the stats. You can't get away with that on a buff pack.
The other resources will add to cost, but not a huge amount. Yes, people will want the most powerful resist innoculations that they can get, but I doubt it will be like buff packs, where 850 or 900 is almost a requirement on power.
I won't even try to predict demand. You may be able to charge more for these than an enhance D, but your cost should be less.
Nema0879
Fri Jul 30, 2004 8:19 am
#6
does anyone know what the average requirements for these new meds are? What skill tree needed? What med use on these things are?
Would be great if someone could help out with this .... Need to figure out what to sell for the shop 
Message Edited by Nema0879 on 07-30-2004 04:19 PM
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