Doctor Archive

Thread: Agents Buff Calculator Version 2

Agent001
Sat Aug 28, 2004 2:11 pm
#1


http://www.iootnega.com/doctor/buff2.asp


Its not going to be 100% accurate, but its should be pretty close.


Lets you plug in individual resource values and predict what the outcome might be.

Message Edited by Agent001 on 08-28-2004 03:20 PM

Teioh
Sat Aug 28, 2004 2:32 pm
#2

http://www.iootnega.com/doctor/buff2.asp


for the lazy

Message Edited by Teioh on 08-28-2004 03:32 PM



Oh and one more thing. Have you guys ever seen those sigs that are lines of text and look like they are a part of the post?

-------
Ingame Names
Anno
rarely Teioh-II
almost never Aio

Slash_DPC
Sat Aug 28, 2004 10:41 pm
#3

Well, I gave it a shot, and this calculator was 43points off. Props to Agent for making it, although I think it needs some tweeking.

For any1 else, the formula I use to calculate the final product of a buff is as follows:

40 plus the sum all power for compoents plus the sum of the oq for the gas, and oq and pe for the avian multiplied by the number .253333





Xaznak - Level 22 Undead Mage
Tichondrius

SlashDPC on AIM
Dawgypoo
Sun Aug 29, 2004 8:51 am
#4

Question; what is the Enviroment Mod?




Dawgy



Dawgy Cancelled
Scrappy-Doo Cancelled
allgoodnamestaken
Sun Aug 29, 2004 9:15 am
#5






Dawgypoo wrote:

Question; what is the Enviroment Mod?




Dawgy






Click on the question mark to the right of the Enviroment Mod box
zdrive
Mon Aug 30, 2004 5:13 am
#6

Nice tool, I enjoyed playing around with it


But I found that when I changed the PE for avian meat, it made no difference to the base power. For example there was no change in base power when I changed avian's PE from 0 to 1000. Is this how it should be? <- doc n00b atm
Agent001
Mon Aug 30, 2004 5:43 am
#7


no, ill check the page tonight, might have missed the variable or a pranthasis or something

Message Edited by Agent001 on 08-30-2004 06:44 AM

Page 1 of 1
Previous Next