Doctor Archive

Thread: Biological Effect Controller Experimentation

reideee
Thu Dec 16, 2004 6:32 pm
#1

My becs are starting out at 10 - 10 and are getting to 20 charges 15 power. This is the ratio i want them to be but i was wondering if this is crappy experimentation or if this is around normal



Libya/Russia AKA "The communist basturd"
Kyreal
Thu Dec 16, 2004 7:21 pm
#2

its pretty good if your a 10pt doc decent wheat and plast there.


mine also start at 10/10 and i can get 19/19 or 23/13 or 21/17 depending on how i experiment.


19/19 = balance for certain meds


23/13 = stims, woundpacks, rez packs, anything that needs max charges


21/17 = to get 30+ charge buffpacks


reideee
Thu Dec 16, 2004 7:26 pm
#3

yeah i'm a 10pt. thanks for the info



Libya/Russia AKA "The communist basturd"
mintas
Thu Dec 16, 2004 7:29 pm
#4

/agree



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Nimhnoid
Fri Dec 17, 2004 10:48 am
#5

That is normal exp on ABEC's for a 10pt doc.


But also remember that if you spend a little bit extra time crafting them, you can get 3 amazing successes on the charges to give you a full extra pt on the power. When I do this, I end up with 23charges/15power.


A little bit of extra time in the experimentation stage can give you a better product.


nimh



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Marrow1
Fri Dec 17, 2004 11:29 am
#6






Nimhnoid wrote:

That is normal exp on ABEC's for a 10pt doc.


But also remember that if you spend a little bit extra time crafting them, you can get 3 amazing successes on the charges to give you a full extra pt on the power. When I do this, I end up with 23charges/15power.


A little bit of extra time in the experimentation stage can give you a better product.


nimh






Sorry, but assuming he maxed out the charges already there will not be any way to go from 20 to 23 without changing resouces.




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Nimhnoid
Fri Dec 17, 2004 11:33 am
#7






Marrow1 wrote:





Nimhnoid wrote:

That is normal exp on ABEC's for a 10pt doc.


But also remember that if you spend a little bit extra time crafting them, you can get 3 amazing successes on the charges to give you a full extra pt on the power. When I do this, I end up with 23charges/15power.


A little bit of extra time in the experimentation stage can give you a better product.


nimh






Sorry, but assuming he maxed out the charges already there will not be any way to go from 20 to 23 without changing resouces.





That was my example of what I get with 3 amazings. If i dont go for the extra pt i get 23/13 ABEC's.


If he does what I do (assuming he maxed out his charges), he will get 20/17 abec's.


Message Edited by Nimhnoid on 12-17-2004 10:37 AM



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reideee
Fri Dec 17, 2004 2:52 pm
#8

yes thats what i have been trying, but getting an amazing successs didn't seem to do much




Libya/Russia AKA "The communist basturd"
Nimhnoid
Fri Dec 17, 2004 4:36 pm
#9

If you use 3 experiment pts per roll, and get 3 amazings, you will get an extra experiment pt left over. 1:35 trys or so you should be able to do it.



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