Doctor Archive

Thread: Enhance A, B and c's...whats the numbers?

Karysk
Fri Nov 07, 2003 9:46 am
#1

I was wondering what the numbers of each enhance are on average, to see if it would be worth it to get enhance a's



Karysk Mi"shyk--The casual Twi'Lek!--Radiant

Corellian Pistoleer 0/0/3/0
CH 2/1/1/1
Medic 4/1/4/4
TheGrifted1
Fri Nov 07, 2003 9:55 am
#2

The numbers would, of course, depend on your skills. Based on your sig I would guess you would end up on the low end of average with a few lucky shots.



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The Aldera Sect
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MonsofoLexius
Fri Nov 07, 2003 10:54 am
#3

the final enhance is largely based on 2 things that relate:


(the base enhance of the pack)600 [c maybe?]X (times your wound treatment skill) 2 [=100 wound treatment for master doc, times 1.5 times for 50 wound treatment] = around a 1200 enhance


there are a few other things, including a radom "really big" or "really small" system variable. They start at about 70 med usage, and the command to use, you do not get until Doc 0,2,0,0 if I remember correctly.



The enhance modifier is based in the second Doc tree, with master giving you the last 25 points


The command to use is on the second tree


The skill to use is in the 3rd tree.


I thik Doc 0,2,3,0 is about the lowest you can be to use, and the buffs are not great.



BTW I am working right now, so most of this is from memory




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TheGrifted1
Fri Nov 07, 2003 10:57 am
#4

*smacks her head* Oh yeah can't use them without at least 0/2/0/0 Always forget that



_::= Major V'anity =::_
The Aldera Sect
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TheGrifted1
Fri Nov 07, 2003 10:58 am
#5

In the doc tree that is ... *looks around for her brain*



_::= Major V'anity =::_
The Aldera Sect
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