Doctor Archive

Thread: DOC V. CM

Groth
Sat Nov 08, 2003 2:40 am
#1

Just an idea, but apparently they are nerfing cm too. Since i just got into cm I was reading the forum. they are nerfing it because of poisons. Now being a doc for some time now I hate poisons, but i also see where they are a very reliable and usefull tool for a cm. I was just wandering if instead of nerfing cm maybe they should give docs a AoE poison heal? i just want some feedback.
Gnuut
Sat Nov 08, 2003 2:58 am
#2

It has been brought up before. AOE is strictly a CM ability due to our Ranged Support investment. Docs should not get AOE anything. If anything they should lessen the mind cost on poison and disease cure. Mind costs run about 150ish to cure but only about 70 mind to toss a poison.



Grau'din
Elder Combat Medic
Magnumus Mysterium MYST
I am not a support class.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master CM. Run for your life....

IlyaMasool
Sat Nov 08, 2003 7:04 am
#3

Actually I personally don't see the 1pt pause as nurf.


There nothing more sickning than to finally managed to throw both poison and disease on someone then watch him fall over dead from poison before disease had chance to do full wound damage.


Now unless your victim had chance to get cured or get killed, that disease will keep ticking away until your victim has only 1 HAM.


So this would lead to LOT of wound damage and cure poison/disease will become 1000% more critical in any PvP. (that is if we can sell them Health/Action Disease rather than Mind Disease. Personally I'm gonna sell mind Disease for 2999 and Health/Action for 500 cred. Wound packs sold seaparately)


Thats great news for Doc. CM get all the hate, Doc get all the love (and more importantly money)from people.


Ahhh... it is good to be a doc.

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