Doctor Archive

Thread: ZARLOR or DEV,status/answer RE:medical equiptment going up in med use after removal from crate?

beebesus
Fri Nov 14, 2003 10:04 am
#1

is this intended?


is it a bug?


being worked on?


not that important?


big issue for me right now (and alot of other folks) as i want to start production on about 30 crates of enhance packs....been working for weeks to get the stuff together.



thx


b




besus
valcyn
swordsman73
Fri Nov 14, 2003 10:33 am
#2

have same problem with my enh medpack d's. in factory crate they have a meduse from 60-85, after i remove from crate they have a med use from 90-98.



Deluxe Arew
System Shock, Wanderhome
NegativeOutcome
Fri Nov 14, 2003 6:18 pm
#3

YA devs realy need to give us an answer about this one. Either way if it was intended they should have told us about it first for fair warning. Already many docs who own shops are getting tells from ppl about refunds for purchased product. Not to mention this is going to be a huge hit on med supply shop owners pocket books from lack of customers.



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MasterSatyr
Fri Nov 14, 2003 6:27 pm
#4

same prob on kettemoor server med use WAS 78 in crate and after remove single item its 91



s'atyr




Colonel S'atyr
DubKid
Fri Nov 14, 2003 6:44 pm
#5

Will a DEV PLEASE ANSWER THIS?
I had to pop some doc skills so since I could no longer craft enhance d's I spent 200K on NICE crates of all 6 stats. In crate 78 use to out of crate 92. If this is on purpose Im pissed as I'm out 200K and no one bothered to mention it. If its a glitch I apologize, but please fix it
saiyajin15
Fri Nov 14, 2003 7:08 pm
#6

i have same problem med use on my enhance D's was 81 on all 6 of them. those i had in my inventory before the patch didnt change, but when i took out new ones the med use changed to 92 honestly i thought hey its cool i can deal with this, but the fact is i had started dropping master doctor so my med use went down to 90 so i was stuck. but luckily i had a back up plan. i have my pants that give me a med use bonus of +11 YAY with this i can get it back up to 101, but once again the failure in providing working skill enhancing attachments prevails. i thought they fixed it, since now the higher numbers appear next to our modifiers on our skill list right. well ladies and gentlemen this puts to question all our bonuses. apparently just becuase it says +90/+101 doesnt mean you actually have 101 of medicine use. so does this mean that all my bonuses dont work. bonuses on dodge def vs dizzy, or any other we might have. yeah this is great some great fix they did. well for those doctors out there i have crates of enahnce D's for sale although med use is 92. send me a tell in game if your interested.




alaron shiel


ex master doctor / ex master pistoleer / aspiring architect, marksman, scout, artisan, and every other profession the holocron will tell me to be




Alaron Shiel
Master Pist bounty hunter
Starsider
_Malice_
Fri Nov 14, 2003 7:46 pm
#7

i have this problem too, its a huge problem for me, and an expensive problem
Zarlor
Fri Nov 14, 2003 8:51 pm
#8

I mentioned inthe other thread about this that I've asked on the Corre forum. (And continue asking.) Nothing yet.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
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