Doctor Archive
Thread: What happened to the quality of my Stims?
I made a Stim B for my friend yesterday after the patch.
I used all advanced components and the Stim B had 39 charges with a base heal of 410.
So just now i thought i'd put some in a factory for him. I made the Stim the same exact way as yesterday with the same components (and this time i even experimented it to a 95% effectiveness -- better than the one i made yesterday).
However, the results i got were: 39 charges with a base heal of only 369.
What happend over-night that i'm getting a considerably worse product with the same exact ingredients (and actually a better experimentation result)?
I found that out with my droid too, I would be using wound packs that usually heal around 200 wounds at a time, then suddenly low hits like 35.
Added a battery to the droid, even though low power didn't show, and boom back to hitting the higher end again!
Densin
Novice Doctor--working (rather grinding) it out one day at a time!
Zarlor wrote:
The change to experimentation on TC did NOT go through. I've had no changes in crafting levels from previously. It all works the same for me so far.
That's what i thought too. And, like i said, i even did made both stims after the patch.
The first one (the good one i made) was on the day of the patch.
The secon one (the crappy one) was made the next day.
I used the same exact ingredients. Same experimentation results (if not better). I just don't understand how the base heal could have come out so much lower?
Maybe it had something to do with my crafting droid not functioning properly yesterday. I'm gonna log in and try it again now that this problem is supposedly fixed.