Doctor Archive
Thread: New to Doctor
I get to the point where I put the stuff in and it does not continue to the next it just closes out the tool acess and no consumption of materials or increase of exp.
But I have been doing further Fan sight research and I found several descrepancies with the FAQ.. in specific anything dealing with pets is outdated, as a former MCH I know you recieve no exp for pets.
I'm going to try and impliment the information I found on other sites so far, preferably this will work for me.
Also Agent do you really think me that nieve that I wouldn't have verified that the macro wasn't working before posting? not like I'm suprised at the lack of responce I might as well quite wasting my time on the boards.....
Take a deep breath bub.
Don't take it personal if it takes longer than 3 hours to get a response to your post. Some of us like to also play the game that we post about.
And please don't take it personal if I side with Agent and agree that you didn't give us ANYTHING to go on besides you tried it and it didn't work. It's like posting on a web forum 'I tried to drive a car today like everybody else does but it doesn't work. Fix it for me.' That's not a lot to go on.
I myself would like to help ya out, but I have no experience with crafting macros.
There is always the chance that somebody who knows about the macros or has had the same problem can help ya out. There is also the chance that some of them are less likely to after your second post. Your third post didn't help much either.
If you look in these forums, there are very few threads where somebody asks for help and does not get it. I'm sorry if you feel slighted.
if you are using exactly the same maco ensure that u have a draftschematic 11 .
u can check this by changing the #, i suggest start with /selectdraftShematic 01;
and then change it to 02 so on until u get the one u want to craft.. i used stim a's and woundpaks with a 5 tool recycling maco u just need to add a /pause02; at the end of that macro then coppy it with the next tool slot #,
also need to increase time to atleast 07; until you can figure exactly how long it takes to double click and move on ..and if you are in cornet you will get lagg and itll get messed up
adaiwo wrote:
if you are using exactly the same maco ensure that u have a draftschematic 11 .
u can check this by changing the #, i suggest start with /selectdraftShematic 01;
and then change it to 02 so on until u get the one u want to craft.. i used stim a's and woundpaks with a 5 tool recycling maco u just need to add a /pause02; at the end of that macro then coppy it with the next tool slot #,
also need to increase time to atleast 07; until you can figure exactly how long it takes to double click and move on ..and if you are in cornet you will get lagg and itll get messed up
Thanks, I've got it working and tweaked it a little with the advice here