Doctor Archive

Thread: New to Doctor

Ariekb
Fri Apr 23, 2004 3:42 pm
#1

so glad to see your all helpfull



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Agent001
Fri Apr 23, 2004 7:33 pm
#2

your kinda vague


There is not much to go on as to why its not working.


You do know that when you use a macro to craft, you dont get all the different windows after you laod the resources. Did you look at your xp and see if its going up? Is your resource count going down? if so then its working fine.
Ariekb
Fri Apr 23, 2004 8:13 pm
#3


I get to the point where I put the stuff in and it does not continue to the next it just closes out the tool acess and no consumption of materials or increase of exp.


But I have been doing further Fan sight research and I found several descrepancies with the FAQ.. in specific anything dealing with pets is outdated, as a former MCH I know you recieve no exp for pets.


I'm going to try and impliment the information I found on other sites so far, preferably this will work for me.


Also Agent do you really think me that nieve that I wouldn't have verified that the macro wasn't working before posting? not like I'm suprised at the lack of responce I might as well quite wasting my time on the boards.....



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Ariekb
Sat Apr 24, 2004 12:51 am
#4

I know I know , your thinking oh no not another I'm a new doc and I'm ignorant of the search feature....

Trust me I wouldn't be posting here if I had found the answer.



http://forums.station.sony.com/swg/board/message?board.id=doctor&message.id=9678


Gives a great macro IF you can get it working, but no matter how I try I can only get the tool to open choose, then shutdown.


http://forums.station.sony.com/swg/board/message?board.id=doctor&message.id=39728


Was a well of information for me it helped me understand all about the reasoning behind high quality of materials used and helped me master medic in a month.



Get the idea.. YES I have done searches, Yes I have read the FAQ.....


but my problem is this the macro that 80+ people swear by isn't functioning for me and I imput it exactly as the posts have it so I know I'm not making gramatical errors....

I'm fairly certain that a macro will shave at least 12-15 seconds off each item I manufacture IF i can get it to work.....


HELP!!!!!!



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Pahdbacca
Sat Apr 24, 2004 12:15 pm
#5

Take a deep breath bub.


Don't take it personal if it takes longer than 3 hours to get a response to your post. Some of us like to also play the game that we post about.


And please don't take it personal if I side with Agent and agree that you didn't give us ANYTHING to go on besides you tried it and it didn't work. It's like posting on a web forum 'I tried to drive a car today like everybody else does but it doesn't work. Fix it for me.' That's not a lot to go on.


I myself would like to help ya out, but I have no experience with crafting macros.


There is always the chance that somebody who knows about the macros or has had the same problem can help ya out. There is also the chance that some of them are less likely to after your second post. Your third post didn't help much either.


If you look in these forums, there are very few threads where somebody asks for help and does not get it. I'm sorry if you feel slighted.






-----------------------------------------
Pip Tazo = Master Doc / Swordsman - Always the CM at heart
Zhose U'nare = Master Smuggler / Pistoleer - resource hound

Former CM correspondent - Member of Team Black Bar
" If you're dependant on venom to be effective than you're doing something wrong." - Obata
Punj
Sat Apr 24, 2004 8:03 pm
#6

if the macro you are using only has 2 line that start with /next craftingstage bla blah blah, there needs to be 3 lines of this , if your still not getting it to work try extending you pauses( first by alot then bring it down until it feels right).



Punj
"the darkside i sense in this one"
-i support me going to a new game Nov15th 2005

adaiwo
Sun Apr 25, 2004 4:38 am
#7

if you are using exactly the same maco ensure that u have a draftschematic 11 .


u can check this by changing the #, i suggest start with /selectdraftShematic 01;


and then change it to 02 so on until u get the one u want to craft.. i used stim a's and woundpaks with a 5 tool recycling maco u just need to add a /pause02; at the end of that macro then coppy it with the next tool slot #,


also need to increase time to atleast 07; until you can figure exactly how long it takes to double click and move on ..and if you are in cornet you will get lagg and itll get messed up





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Ariekb
Mon Apr 26, 2004 12:23 am
#8






adaiwo wrote:

if you are using exactly the same maco ensure that u have a draftschematic 11 .


u can check this by changing the #, i suggest start with /selectdraftShematic 01;


and then change it to 02 so on until u get the one u want to craft.. i used stim a's and woundpaks with a 5 tool recycling maco u just need to add a /pause02; at the end of that macro then coppy it with the next tool slot #,


also need to increase time to atleast 07; until you can figure exactly how long it takes to double click and move on ..and if you are in cornet you will get lagg and itll get messed up








Thanks, I've got it working and tweaked it a little with the advice here



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