Doctor Archive
Thread: Janta blood nerfed?
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Faryk_Jaxtel
Wed May 19, 2004 4:50 pm
#1
Using resources and components that allow me to make 917 power (2520 buffs) that last for about 3 hours and 15 minutes, and substituting janta blood for the ABECs, I was able to make a buffpack that maxed (as in I could not experiment it any farther and had no failures) at 780 power with a 2 and a half hour duration. I have a 41 crafting station (shouldnt affect it) and these were all enhance actionDs. I was able to repeat this twice.
Has anyone crafted a janta buffpack since the latest patch? Am I making some noobish mistake?
Please help me out here if you can.
Thanks guys 
DarthXanthic
Wed May 19, 2004 6:10 pm
#2
w0w
I've never had that happen, and I've made them after the patch.
Gryshnak
Wed May 19, 2004 7:37 pm
#3
I just made some buffs tonight using Janta blood. Base of 1074 for 3.5 hours.
MorvenDee
Wed May 19, 2004 10:23 pm
#4
Sounds like your initial combine was less than a great success, leading to lower potential experimentation.
Faryk_Jaxtel wrote:
Using resources and components that allow me to make 917 power (2520 buffs) that last for about 3 hours and 15 minutes, and substituting janta blood for the ABECs, I was able to make a buffpack that maxed (as in I could not experiment it any farther and had no failures) at 780 power with a 2 and a half hour duration. I have a 41 crafting station (shouldnt affect it) and these were all enhance actionDs. I was able to repeat this twice.
Faryk_Jaxtel
Thu May 20, 2004 10:17 am
#5
MorvenDee wrote:
Sounds like your initial combine was less than a great success, leading to lower potential experimentation.
Faryk_Jaxtel wrote:
Using resources and components that allow me to make 917 power (2520 buffs) that last for about 3 hours and 15 minutes, and substituting janta blood for the ABECs, I was able to make a buffpack that maxed (as in I could not experiment it any farther and had no failures) at 780 power with a 2 and a half hour duration. I have a 41 crafting station (shouldnt affect it) and these were all enhance actionDs. I was able to repeat this twice.
was an amazing success
flweep
Thu May 20, 2004 10:58 am
#6
I also had that happen. Am still tryin to figure out why?? I used Exact same components as packs I made at 904 with 11.4k duration but substituted 3 identical janta bloods (power 100 ch 10) for bio that were 24/13. Buffs came out at 777 with a slightly higher duration. Also had experiment points left and blood packs were crafted in same spot using same droid. If anyone has an answer plz feel free to email ELtoro in game. And as alwaysSOE was no help. Must be some "double dog" top secret somewhat coded James Bond info I'm missing.
Datto
Thu May 20, 2004 5:37 pm
#7
I knew it was an amazing from your description. An Amazing roll can destroy a buff pack in its ability to gain power. This probably has to do with how it averages what kind of roll it was, but I do know one thing, amazing success initial rolls are bad. Its not new either, I've noticed it over the past few months.
Datto
Datto
Faryk_Jaxtel
Thu May 20, 2004 5:40 pm
#8
Datto wrote:
I knew it was an amazing from your description. An Amazing roll can destroy a buff pack in its ability to gain power. This probably has to do with how it averages what kind of roll it was, but I do know one thing, amazing success initial rolls are bad. Its not new either, I've noticed it over the past few months.
Datto
well, the first one was an amazing...think the second one was a great success
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