Doctor Archive
Thread: Crafting Aprons
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SSimmons4
Thu Jul 22, 2004 6:24 am
#1
Short and Sweet, what type of crafting apron is designed for doc Experimentation?
Only one I've been able to find is a chefs, will that work?
Thanks!
Bowoci
Thu Jul 22, 2004 6:57 am
#2
No... has to be a Doc Apron w/ +5 Med Experimentation and +5 Med Assembly
Amme
Thu Jul 22, 2004 9:03 am
#5
This is totaly unfair, our guild's Master Chef/Master Bio Engineer is a Wookie, whats he supposed to do delete his character and start again? Do the Dev's think or consider anything when they design things?
Ksynia
Thu Jul 22, 2004 10:02 am
#6
I feel his pain! I'm a wookiee Arch and tailor... Waaaaa!
I hope they can fix this soon, skill tapes are just too rich for my blood.
Ksynia
Lexiah
Sat Jul 24, 2004 9:27 pm
#7
A wookie in my guild insists he can only wear the medic crafter's apron. I will have to see it for proof.
I'll get back to you.
Agent44
Sat Jul 24, 2004 10:03 pm
#9
Not to get too off topic but I have 2 questions about aprons:
1. Does the quality of the resources used to make the apron change the quality of the bonuses it gives?
2. I heard there was a tailor apron? What good can this serve besides armor padding experimentation and lessening the chance of crit fails? (And believe me I hardly ever crit fail, so it seems kinda pointless to use one)
On another note one of my friends gave me a +2 tailoring experimentation skill tape. The only thing we experiment on is armor padding.... so this skill tape doesn't add that much does it?
lycanthropy
Sat Jul 24, 2004 10:48 pm
#10
well im going to get a hold of a tailor apron cause you never know if some day they put all our experiment points to good use.
i dont want to be stuck with the plain master lvl experiment points
Elhana
Sun Jul 25, 2004 3:04 am
#11
Resource quality doesn't appear to matter. The only time resources matter to us is for experimentation when crafting wookie pillows.
Agent44 wrote:
1. Does the quality of the resources used to make the apron change the quality of the bonuses it gives?
Thats it, less crit fails and half way towards an extra pillow experimentation point, it may not be much but on occasion when you're crafting expensive items that little extra assembly always helps.A +2 tape isn't very helpful but it all adds up.
Agent44 wrote:
2. I heard there was a tailor apron? What good can this serve besides armor padding experimentation and lessening the chance of crit fails? (And believe me I hardly ever crit fail, so it seems kinda pointless to use one)
On another note one of my friends gave me a +2 tailoring experimentation skill tape. The only thing we experiment on is armor padding.... so this skill tape doesn't add that much does it?
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