Doctor Archive
Thread: Buff Pak Pricing...
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LadyMalice
Wed Jul 21, 2004 10:39 am
#1
I have finally gotten to the level where I can make mass quantity buffs and I want to start selling them on my vendor. They are 928 power 3 hr29 min duration, med use 91. I want to make a nice profit because the resources going into them have cost me a fortune, so how do you all go about determining your asking price for paks? I know prices vary from server to server, but a nice generalazation would help me out. I'm on Radiant, thanx.
sspbssqp
Wed Jul 21, 2004 11:12 am
#2
how about Uses?
On Bria i have seen 909 power , ~3hr 10min, 30 uses, 91 MU go for about 150k.
Another 889 power , ~3hr 20min, 29 uses, 91 MU for 120k.
Not sure how you should price yours tho, hope these kinda help. Nice buffs btw
Nema0879
Wed Jul 21, 2004 1:31 pm
#3
I've sold my enhance packs (never less than 900 power) in the recent past at power x charges x duration / 10000 it's keeps me from having to think about it too much , easy to calculate and keeps all of my packs between 22-30k apiece. Maybe farstar is more expensive than others i dunno with low end buffs going for 10k but I never seem to have problems selling out of a run of mu 90 and master doc packs (600 total) in like a week .....
LadyMalice
Wed Jul 21, 2004 1:49 pm
#4
This last batch did come out with only 20 uses per pak...28-30 is the norm ive seen so far on my server so they are lowend there...but on radiant it's all about the power and duration as far as buffing customers are concerned, so I sacrificed all exp on power. I guess I will have to charge a lil less for that fact. Still not sure how the uses came out so low...i used the same exact final ingredients as my last batch, and all sub comps with slightly better stats than the last batch...and never exp on uses with the last batch either, guessi just screwed up somewhere.
But you guys have given me some nice feedback to work with and I think i'll be able to come up with a good price now. Thanx for all your help.
BrJLa
Wed Jul 21, 2004 2:08 pm
#5
How many charges did your ABEC's have? That doesn't make any sense at all that your charges ended up so low. The number of charges is a function of 2 things: the OQ of your avian and reactive gas (since neither have Unit Toughness as a stat), and the number of charges from your ABEC's. Your OQ must have been really high for you to end up with the power and duration you have. So the only way 20 charges makes sense is if your ABEC's had 12 charges or less.
If that's the case, I'd say you made a mistake by maxing out power on your ABEC's. You could have traded 9 power for 9 charges (I'm guessing), had packs that were 919 Power (still awesome)but had 29 charges, and you could have charged a ton more for your final product.
Eyam
Wed Jul 21, 2004 3:11 pm
#6
I used to sell 850x32 12888 dur packs at 100k for a set of 6 ... those were as good as/better than anything else on my server (Infinity), took a break as it got disheartening seeing how quickly they sold out, & the good P4 ran out. 3 week's later I make a batch, sell 40 sets at an increased price of 125k per set .... they're all sold out ina day & a half.
Varies according to your server, &competition, as much as how good your packs are - mine are inferior to those most of you are making, but (pretty much) best on Infinity (at least that are available in quantity), & still represent a good deal for the buyer, as 32 shots at 10k per shot allows the buffer to make 320k, a good profit on 125k.
Iam
LadyMalice
Wed Jul 21, 2004 3:13 pm
#7
my ABEC's were 22/12. But the last set of buffs i had were made using 21/11 abec's and came out with 30 uses, and same reactive gas and avian were used for both sets. /shrug
You know i have been thru the "tutorials" laid out here on formulas for making buffs a hundred times, but I am just so bad with math that it looks almost german to me. I wish I had a better understanding of those formulas, because I have a lot of diff resources to work with and trial and error is usingup a huge portion of them.
Chek
Wed Jul 21, 2004 9:08 pm
#8
On the Corbantis server, 900+ packs sell for 28-30k per pack regardless of charges or duration.
ViolentOne
Thu Jul 22, 2004 12:02 am
#10
on Naritus my wife and I figured out that it costs about700 credits per attribute individual buff (not including food). So if you make a 30 use item then you would charge 21000 credits for it (ie1 act buff pack). Put5 in a factory crate and you have a crate you can sell for 105,000 that will give a doc 150 buffs on an attribute which will yield them back 1600 credits each that they paid 700 for). Generally when docs are buying they will need all 6 attributes therefore spend +500,000 credits per session on your vendor. If you get a good rep for good quality buffs with equal times, you shld get rich pretty darn quick.
Good Luck. (disclaimer I have heard Naritus is very much over priced compared to other galaxies).
BrJLa
Thu Jul 22, 2004 12:55 am
#11
On Naritus, I had 873 Power, 12356 Duration buff packs.My 29 charge packs sold for $25Ka pack - so $862 a charge. I put them in crates of 5 and 10, and I sold out 100 sets of them within 10 days.
I put 873 Power, 10365 Duration packs with 29 charges on at $20K a pack - so $689 a charge - and they took much longer to sell.
Moral of the story: People arewilling to spend a lot for high power, high duration packs.
Your buffs are exceptional. If I were you, I'dpriceyour packs at $1,000 a charge.
Ithroneduath
Thu Jul 22, 2004 1:48 am
#12
I just sold some 911 sets with 31 charges, 89 med use, and 3:30 duration for 100k per set on Tempest. I'm sure I could have gotten more, but I got what I got.
I'm now in the process of making 50 sets of 91 med use, 930 power, 3:45 duration, 26-27 charges, and thinking about selling around 20. I was thinking 200k would be about right. Does this sound reasonable.
p4inkiller
Mon Jul 26, 2004 8:34 pm
#13
On Kettemoor, I could charge 15k a buff with those packs (at least). 200 000 / 26 = ~7 500. I would buy some for personal use, but I would stick with the 850/12xxx packs I buy for 100 000. (100 000 / 31 = ~3 200, and I charge 10k a buff) So unless I charge 20k a buff, I wouldn't make as much as a profit. If I actually crafted my own packs, I would try for a ~840 pack with the longest duration possible and 30 charges.
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