Doctor Archive
Thread: How did you all start out?
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Maddoggin
Mon Jul 26, 2004 9:43 pm
#1
Hey all. I just recently got Doctor 0/3/4/0 and am working my way towards Master. I was just curious, as to how you all started out when you first became Doctors, in a buffing and crafting sense. Did you get a fleet of harvesters, did you just buy your resources, what did you do to become organized, and what do you do every day when you log on, as a Doctor?
My main problem is being organized and doing things in the most efficient ways, and it looks like you wanna be pretty effecient as a Doctor.
So, any strategies or suggestions are much appreciated, thanks a lot.
Bloodburn
Mon Jul 26, 2004 10:01 pm
#2
I started last year as a medic, got all my medical exp by healing people that came into the med center, Got all my crafting exp by crafting the medicine to use on those people, After I got enough tips, I was able to buy more resources to craft with off of the bazzar. Eventually I splurged and bought a harvister, and a wind generator and from there on I was making more and more. I went onto doctor the same way, and eventually had a small house and all harvisters to make my medicine, I then sold B stims in my vendor for a while.
Then I learned about buffs and sold those for a while Till I realized how much more I could make hunting, So I hunt for money most of the time and try to charge an arm and a leg when I feel like buffing.
Ive never passed 4.3 million credits, so being a doctor alone isnt a rich profession.
Then I learned about buffs and sold those for a while Till I realized how much more I could make hunting, So I hunt for money most of the time and try to charge an arm and a leg when I feel like buffing.
Ive never passed 4.3 million credits, so being a doctor alone isnt a rich profession.
Maddoggin
Mon Jul 26, 2004 10:27 pm
#3
Awesome. That's pretty much how I'm going right now, but I'm curious as to how your setup is. You craft buffs, which means you must have harvesters and different packs for different things. How do you keep yourself organized, with so much needing to be done?
Omei
Mon Jul 26, 2004 10:34 pm
#4
If you do it in steps you should start off by setting www.swgcraft.com as a bookmark. I look here every day looking for any new spawns of herb and avian meats. Include there also all the other minable resources. Start putting down harvestors on what you need. Once you become Master to get some startup capital if you have a fighting prof do missions to get some money and buy your first buffpacks. If you can get friends to lend you money to buy them. It is boring but start buffing at the starport to build up your capital.
Keep harvesting resources and if you can start harvesting your own meats. Don't craft enhance packs if that is where you want to go until you have really good resources. Don't waste your good resources until you can make good product. If you have a elite combat prof do that to make more money.
Check out the trade forum of your galaxy and see what people are selling that you need. If there hasn't been a spawn of that resource and you need it for your crafting and can afford it, buy it.
Ask the established Doc's on your server for help on how they craft. There is also a post on the Doc forum for a buff calculator. It is a Excel spreadsheet. You put in your resources stats and it will give you a figure of how well your sub components will come out and the power and duration or your buffs.
I have been a Doc with my alt for like 5 months. I have just started to make my own enhance packs. Finally had the credits to buy what I needed and had saved up what I had gotten with my own harvesters.
Good luck
Omei
Etieg
Tue Jul 27, 2004 4:44 am
#5
This will sound lazy, but I was TKM before Doc, so I would go to Dant, do level 64 and above Mokk and Janta Lairs to make money, and then go and buy the resources I needed to make ABECs. I used the ingame Macro thing to macro the practicing of making them, and only had to double click on the reources required to make them.
Roustabout
Tue Jul 27, 2004 5:34 am
#6
I started in mid-December buying other doctor's packs and buffing with them. I'd double my money each time and eventually built up around 1million. I took that and invested in harvestors, houses for storage, etc... Then I waited for the resource spawns and grabbed up whatever I could as it came around. While that was happening I checked for the meat spawns and made sure to grab those as well. After you get everything assembled should be the only time you think about crafting enhance packs.
If you'd like to get a jump on crafting though I've found even if you sell average poison, disease cures and stims on the bazaar people will still buy them. That might be a way to get a feel for the demands of crafting without actually being tied down by crafting buffs.
Ajo79
Tue Jul 27, 2004 6:04 am
#7
I started a second account in january and decided to make it a support character. I went first for Combat Medic but later I realized that buffs were gods gift to fighters so I shifted over to Doctor after 1 or 2 months.
I had artisan skills on my primary character so I could survey with him and I also made my own harvesters with him, 4 ER personals. I made a fleet of those. I could then mine 3-4 diffrent resouces using my two accounts lots.
Since I had played since launch I had enough money to support my harvesting operation.
As I discovered what I needed I gradualy got bigger harvesters. They costed a lot of money so sometimes I had to mine some steel or copperto sell.
After I had Mastered Combat Medic I started to work on my doctor skills. I used the Combat Medic poisons and buffing to get medical XP. Worked well. I then grinded ABEC for the crafting branch. While leveling I collected various resources needed. When something new and better spawned I went out to get it.
I were a master doctor for quite a long while before I decided to start selling medical supplies from a vendor. I had then collected a good supply of various resouces. It had costed some money to get to this point, despite only harvesting my resouces, not buying anything.
My primary character has always been a fighter so I went out for more herbivore meat when needed. My guild has also supplied meat.
After having run my vendor now for 2 months I have got a good profit. I have also upgraded most harvesters to large or medium.
Now my master Doctor is also surveyor and merchant, so he's self sufficient.
If I hadn't had a primary character and some money it would have been a much tougher and slower ride.
BrJLa
Tue Jul 27, 2004 7:45 am
#8
I meandered around a variety of different professions (I just started in April), then when I decided to settle on a template for a while I decided I was tired of waiting in line for buffs. So I decided to make Doc a part of my template.
I got incredibly lucky during this period because a great spawn of avian meat hit while I was still grinding through Medic. So I collected about 36K of it - enough for about 300 sets of packs.
My first holocron said "Combat Medic", so I took a detour on my way to Doc and grinded out Combat Medic. I got lucky again, because we got a couple good spawns of herb meat while I was grinding through CM. So I got all mymed xp throwing poisonsat herb creatures on Endor and Dantooine.
During this period, I picked up harvesters, and kept my eye on iootnega for any good spawns of the other resources I knew I needed. Picked up good Domesticated Oats and Tat Fiberplast.
After I mastered CM, I dropped most of it but continued throwing poisons to earn the med xp I needed to get Doc 4/4/4/0. Then I dropped the rest of CM and grinded the crafting line.
So I had good Avian, Herb, Domesticated Oats and Tat Fiberplast. Had no choice but to buy everything else. Spent about 4 million (about 3 mil of which I borrowed from guildmates) on the other resources I needed for a batch of 150 sets.
Crafted a batch of 150 sets of buffs. Sold 100 of them, and made 12 million. Then it was just a matter of harvesting any good spawns as they came along to maintain my crafting.
So my advice...(1) Harvest the good stuff when it comes along, and don't bother harvesting anything that is not uber. You can't get around it. You need uber resources. If you have really, really good avian and reactive gas then you can fudge a little on the resources for the subcomponents. But you have to have great avian and reactive gas. (2) When it comes to the crafting, just be patient with yourself. Don't rush it.
DoctorGriggs
Tue Jul 27, 2004 8:00 am
#9
Bloodburn wrote:
I started last year as a medic, got all my medical exp by healing people that came into the med center, Got all my crafting exp by crafting the medicine to use on those people, After I got enough tips, I was able to buy more resources to craft with off of the bazzar. Eventually I splurged and bought a harvister, and a wind generator and from there on I was making more and more. I went onto doctor the same way, and eventually had a small house and all harvisters to make my medicine, I then sold B stims in my vendor for a while.
Then I learned about buffs and sold those for a while Till I realized how much more I could make hunting, So I hunt for money most of the time and try to charge an arm and a leg when I feel like buffing.
Ive never passed 4.3 million credits, so being a doctor alone isnt a rich profession.
Me too. I remember sitting in the med center for what felt like an eternity sometimes, waiting for someone to come in with all black bars
Seemed like an honorable way to level too. Remember when a wounded person would come in and everyone leveling medic would rush over to get some of the XP
I can't believe I have been a master doctor since July of last year lol. Guess you can say I like it
Greenbulb
Tue Jul 27, 2004 11:46 am
#10
i Desided that i was going to be a TKM/Doc (i switch professions like crazy but Mdoc is Perm) i got to master doctor by Healing a tumbler (well he gave me very good B stims) andi did not really know about Buffs, But i tryed makeing buffs Failed terribly my stats were up to 700-1200 corse back then buffing peeps stats wern't evened out from that patch.
So i staled useing my master doctors skills maybe go on hunts and i got my holocron so i switched from tka to carbineer and always got the suxyest wep to fight with so carbineer sucked my soul...anyways i waited a while and tried looking to where to buy buff packs. i found Mr. Buff Maknobs place and borrowed money from a friend and paid him back with my buffing money but i had enough to buy another pack. so my fortune grew till i had 5 mill..now i'm back down to 2 million and i'm tired of buffing people..since i've been buffin for around 6-7 months...
Xtremegene
Tue Jul 27, 2004 1:04 pm
#11
Had to start out in med center, since I started in launch...however, also healed (with measly stim A's no doubt) when I was out with groups doing missions (almost unheard of now, eh?). Wounds also gave good exp of course when people didn't really clone back then (can anyone say corpse runs?) 
For the crafting part, I pretty much just made my own meds which I used, then began making stim B and stim C's for sale on the bazaar (everything was hand-crafted, so I could get 'max' exp.) The last three boxes of doc crafting took me two weeks, but I definetly enjoyed learning what I could during that time. Now, I pretty much only craft when making schematics for meds in factory (sigh)
Ojes
Tue Jul 27, 2004 1:56 pm
#12
My story isn't all that much different than the others here.
I healed tumblers for a lot of my medic XP. Got CM and area healed in the cantinas to wrap up CM and Doc medical XP. Bought tat fiber and lok wheat on the bazaar (about 6cpu, but you dont have to look at a hundred empty vendors to find it).
The biggest mistake I made was buying a factory before I had really figured out how to really craft good meds. I remember my first run of wound A packs (lol). Even though I quickly realized how bad they were, I just didnt have to heart to destroy them. I spent days just ninja healing folks to get rid of them.
One of the other posters basicallyindicated the harvesting tips I would give. Get the biggest harvesters you can (I use all large harvesters now) and watch swgcraft.com or, better yet, iootnega for the current spawns. I keep an list of the top 2 resources I have for each resource needed and only harvest med resources when the current stuff beats my #2 resource. Its a little hectic at first, but soon you will only be harvesting 1 or 2 resources at a time and you will be able to place up to 9 harvesters on a single spawn (loads of resources if you have a decent concentration).
I can then sell off my 3rd best resource at very low prices and still turn a tidy profit while giving some young aspiring doctor a 'decent' resource at rock bottom prices.
Hope that helps...
SeeReal
Tue Jul 27, 2004 2:34 pm
#13
I started out as a medic then combat medic/carbineer. That was waaaay back in the game. Then I dropped allmedic except 1,0,0,0 medic, picked up swords and master brawler, utilizing the stack of defense thing with my carbineer skills. Shortly thereafter, went to Europe for 6 months with my job. Just came back about a week ago. Decided to go Doc/Swords for a money making character. A friend did that tell pet thing for me for quite a few hours and I nearly mastered Doc in a day. Crafting sucks, just something you gotta get through by whatever method works for you.
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