Doctor Archive
Thread: Crafting Q: Should I wait this long?
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rjbacigalupo
Mon Aug 09, 2004 8:14 am
#1
My first idea for starting to craft buffs in mass was to wait until quality/super resources spawned and get my alts, my guildy's and my guildys alt's to stock it to the sky, will I ever find every resource uber or are there just some key ones that matter? So far I have about 50k super avian (like 800+ 900+ 800+ stats) I have some really nice gas (around 980OQ) and some nice general inorganic, but that is only 3 out of many resources...
My idea on the resources that needed to be the best would be:
Avian
Herbivor
Fiberplast
and Dolovite iron
or should I just start crafting with what is around and stockpile the super stuff as it comes, I want to get a good reputation up though for my bussiness and if I start by making crap, then I have to work my way up.
My idea on the resources that needed to be the best would be:
Avian
Herbivor
Fiberplast
and Dolovite iron
or should I just start crafting with what is around and stockpile the super stuff as it comes, I want to get a good reputation up though for my bussiness and if I start by making crap, then I have to work my way up.
JesperHagen
Mon Aug 09, 2004 9:02 am
#2
Main concern is the quality of your avian and your reactive gas. The other stuff just influences your subcomponents. The stats of your subcomponents will have a 1/1 effect on your packs.
So say you have ressources to make a 63 power ACRDM - this would give you a 63 boost to you packs. Therefore using avarage ressources in your subcomponents might only influence the packs by +/- 10 while avarage avian meat will have a much more significant effect.
Jesper
Menoetius
Mon Aug 09, 2004 4:10 pm
#3
rjbacigalupo wrote:
My first idea for starting to craft buffs in mass was to wait until quality/super resources spawned and get my alts, my guildy's and my guildys alt's to stock it to the sky, will I ever find every resource uber or are there just some key ones that matter? So far I have about 50k super avian (like 800+ 900+ 800+ stats) I have some really nice gas (around 980OQ) and some nice general inorganic, but that is only 3 out of many resources...
My idea on the resources that needed to be the best would be:
Avian
Herbivor
Fiberplast
and Dolovite iron
or should I just start crafting with what is around and stockpile the super stuff as it comes, I want to get a good reputation up though for my bussiness and if I start by making crap, then I have to work my way up.
I know the avian and reactive gas you speak of.
Did you manage to get Queri or Dili Tat Fibre while it was in shift?
There was an OQ956 Dolovite shift awhile back.
The current Dant Herbivore is good, makes a 63-65 ACRDM.
Nice to see you joined Helix, good peoples.
Start now Crisco otherwise you'll always be looking for that uber resource to make the packs with and never actually get it done.
VTmoon
Mon Aug 09, 2004 4:37 pm
#4
JesperHagen wrote:
Main concern is the quality of your avian and your reactive gas. The other stuff just influences your subcomponents. The stats of your subcomponents will have a 1/1 effect on your packs.
So say you have ressources to make a 63 power ACRDM - this would give you a 63 boost to you packs. Therefore using avarage ressources in your subcomponents might only influence the packs by +/- 10 while avarage avian meat will have a much more significant effect.
Jesper
he said it best
Dismal_Maklerkan
Mon Aug 09, 2004 7:53 pm
#5
JesperHagen wrote:Main concern is the quality of your avian and your reactive gas. The other stuff just influences your subcomponents. The stats of your subcomponents will have a 1/1 effect on your packs.So say you have ressources to make a 63 power ACRDM - this would give you a 63 boost to you packs. Therefore using avarage ressources in your subcomponents might only influence the packs by +/- 10 while avarage avian meat will have a much more significant effect.Jesper
Hmmmm... Very useful information...
I need to troll these boards more lol
VTmoon
Mon Aug 09, 2004 8:36 pm
#6
Dismal_Maklerkan wrote:
JesperHagen wrote:
Main concern is the quality of your avian and your reactive gas. The other stuff just influences your subcomponents. The stats of your subcomponents will have a 1/1 effect on your packs.
So say you have ressources to make a 63 power ACRDM - this would give you a 63 boost to you packs. Therefore using avarage ressources in your subcomponents might only influence the packs by +/- 10 while avarage avian meat will have a much more significant effect.
Jesper
Hmmmm... Very useful information...
I need to troll these boards more lol
....
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