Doctor Archive
Thread: How much to charge for the disease/poison buffs?
Page 1 of 1
Jakeonium1
Wed Aug 11, 2004 4:54 am
#1
I think I'm gonna start charging 20k for both normal buffs and the resist buffs? Can I get some input on what to charge? I think we could make a killing with this new stuff 
droid327
Wed Aug 11, 2004 5:03 am
#2
i dont think that many people will be needing them with their usual starport buffs...really, its geared toward PvP and most of the PvPers that face off against CMs regularly have guildy doctors and such to buff them. I only really see a need for PvE use of the innocs for like Kimo hunting parties or other hunts that face really nasty plague strike mobs like Mantigrue Screechers.
LordVisivius
Wed Aug 11, 2004 7:15 am
#3
I agree...I don't believe these will be a very market-able service. I bet we'll only get requests very infrequently. Im sure for the first few weeks we'll probably get some requests for it, but after that, I'm thinking maybe one or 2 times a week.
DoctorBill
Wed Aug 11, 2004 7:43 am
#4
I agree as well that they wont be needed much because there probably wont be as many CM's as they all quit the profession due to the nerf so these packs will be pretty much only used by people hunting the mobs already mentioned and even then they wont be as popular because regular cure poison and disease work fine and are much less of a hassel to make.
I had all my B's in the 4 different types of med's priced at 7k, but I am lucky I gathered most of the resources myself, if I had to pay for the resources they would be much more.
Jirob1
Wed Aug 11, 2004 8:07 am
#5
I sell p/d resist buffs at 10k so with 30 uses its only 300 credits more, you shouldnt charge more than 1-2k more.
Page 1 of 1