Doctor Archive
Thread: Hmm... my 100pt wound packs are doing around 20 to 40 wounds healed per use now...
if you are in a med center store your droid and the problem goes away.
if you are in the feild it is now working as intended.
Is this perhaps happening while you have a medical droid out? I found that my Medpack Cs only did about 40-50pts when I had the droid called out, and when I stored it, I went back to 120+ per dose. I bugged this, so maybe something will be done about it
oh droids are also affecting damage healing as well. so keep the droid in the datapad for the next few days. till the get around to fixing it.
Ibet if we were healing for more than intended due to a droid it would have been emergency patched by now.
I've had this happen in the med center. Just me healing, and no droids out. My C pak are doing a top heal of 160 now. Pre-patch I was getting some 250+ heals.
Gifen Cashi Medical Professional
You guys need to update your droids - check the medical modifier on them by examining them, the higher med mods will heal for more.
Otabyy, MD
Addendum to my last post - I have noticed some drop in healing power, but I can still get 200+ wound heals from my C packs. Other people may not be aware of the droids modifying principles, so ask them to put away the droids as well. The droids will over-write a med-center's healing rate, as well as a camp site's rate.
I believe that the level 1 prepatch mods only have a 35% healing mod, whereas my lv 5 mod postpatch reports a 100% healing rate.
Anyone else have any information to add to this?
Otabyy, MD
I've noticed this too - that a Med Droid overrides the med center. I think they were bugged before last patch in that every Med Droid, no matter the rating, let you act with 100% efficiency anywhere in town.
One thing strange with Med Droids though - I had one before the patch that was Med Rating 95 which was believed to be the max (Medical VI Module). I accidentally dismissed him, doh, hehe, and had to get another. Had the same DE make me the same one - Surgical Droid, Med VI - and now his Med Rating is 110. Not sure if this is bugged or intended.
Medical droids lower your healing ability.
Just another improvement brought to you by the most inept dev's in the industry.
With this droid problem, factories not working, and the absurd new failure rate on hand made items I've closed up all of Tokaii's harvesters etc. and put him away until that unlikely day when they replace this band of morons. Until then I'll be playing my other chars and doing the only thing they've, sort of, not destroyed... killing stuff.
@TokaiiLukos
No bug, no nerf, it actually is working as it should now.... MAybe try and read before you post rantings...
Droids have a medic-rating (examine them, _read_ what it says)
The medic-rating was bugged pre-patch resulting in ALL droid acting like 100% rating.
After Patch droids now act acording to their rating.
The rating of your droid depends on the med-modul he has (1-6)
If your droid has a rating of 35, your heals will only give about 35% of their potential
If your droid has a rating of 110, you heals will give 110% of their potential.
Hard to understand, huh?
Lester, Master Doc
Ahh... ok, so it' smy droid screwing me...
Thanks for the info... heh... my droid sucks, only has a med rating of 35 :-( works as a crafting station as well though so I suppose I'll keep him...
Yeah got my level 6 med chip droid now buffs and wounds a sweet ![]()