Doctor Archive

Thread: Not sure if this is exploit or glitch...

Dredly
Tue Aug 12, 2003 5:43 pm
#1

But I know it shouldn't be possible so I'll assume exploit and it is probably already known, I already / bugged it but just letting everyone else out there know...

Once you get master Surgeron and can begin reviving people I've found 2 problems.

1. When somone dies and comes beck to clone center their corpse appears on the floor before they are revived. A quick medic can revive the corpse and get a good Stim D heal off before the system brings them back to life. At 800 - 900 medic exp for a res and 500 for a 2000 point stim pack you can easily make 1300+ for every person that dies on a planet (Darthomir is where I noticed it because everyone spawns in the same room)

2. When I get revived my secondary (conn, will...) stats get stuck very low, I normally have 700 will and I end up with 172 every time. The only way to get my regular stats back is to fully die and be cloned. This is clearly not acceptable because as a dot with 172 exp I regain about 1 point of mind / second.

3. While out of the city and in a battle if I res somone it does not use my mind points, so once I hit 250 mind I can res 1000 people and it will never lower my mind. Stim's still do however res packs do not - This does not happen in cities, only outside and it can't just be lag because I've been able to heal 5 - 10 people without ever losing any mind.
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