Doctor Archive

Thread: IS it possible to give up skills but save the exp?

Adariooo
Sat Dec 13, 2003 7:37 pm
#1

If so, how?
Kallah
Sat Dec 13, 2003 11:06 pm
#2

Greetings,

I guess it comes down to what you mean by “keep” the experience - since you spend your Experience when you train the skill, it’s gone and can’t be gotten back. However, if you’ve been Master anything for a while, you’ll most likely have a big pile of related experience floating around. When you drop your skills, you do get to keep that experience - but there’s a catch if you want to use it again. You can only have twice your highest skill’s worth in saved up experience (give or take 10,000), so if you drop ALL of your skills, you will be very far over your “cap”. When you go to re-train, you get to thank lag (probably for the only time in your life) because the game takes a few moment to up-date your cap. This means you can normally get a few skills re-trained before the game catches up and says, “Wait a minute there, your best skill takes 10,000 experience, but you have 50,000!” and promptly deletes all of your savings that’s over the cap.




Kallah of Eclipse
Proud Member of
Empire's Elite Force

raistlin7447
Sat Dec 13, 2003 11:10 pm
#3

From my experience, you will keep the xp when you untrain. However, when you retrain, your cap will be recalculated and brought down to that figure if you are above it. This will not occur until you retrain.


I believe the cap to be double whatever you need to gain the next highest level for that type of xp. Huh? I hope that made sense.


For example: If you have Pistol IV, your cap is 250k pistol xp (this is double the 125k required to get novice pistoleer). Let's say you max that out and have 250k pistol xp. If you untrain Pistol I-IV, you will still have 250k pistol xp. But, once you buy back Pistol I, your cap will be recalculated to 10k ( double Pistol II's 5k requirement) and all extra xp will be lost forever.


I hope this helps. Just so you know, this exact thing happened to me. I was trying to help a friend get apprenticeship points and figured I'd have enough xp to buy back Pistol IV. Well, I was suprised! Oh well, I have Rifles IV now!




Cathail
Master Doctor / Master Combat Medic
Server: Sunrunner
PA: Whisper Death
Location: 3k north of Bela Vistal on Corellia
boodow
Sun Dec 14, 2003 6:43 am
#4

I still have 200k pistol xp (exact amount) from when I was a pistoleer. I have absolutely no marksman skills whatesoever.



Terigo
Master Pistoleer/Smuggler
Commander of the Millennium Nuna
Diens
Sun Dec 14, 2003 1:41 pm
#5






raistlin7447 wrote:

For example: If you have Pistol IV, your cap is 250k pistol xp (this is double the 125k required to get novice pistoleer). Let's say you max that out and have 250k pistol xp. If you untrain Pistol I-IV, you will still have 250k pistol xp. But, once you buy back Pistol I, your cap will be recalculated to 10k ( double Pistol II's 5k requirement) and all extra xp will be lost forever.





Also if you USE that skill (shoota pistol), you'll lose the experience down to the 2x next-box limit.
FrankLee
Mon Dec 15, 2003 12:41 am
#6

You can also bank it if you keep one branch that uses it mastered. Well, not keep it all, exactly, but lots. For instance, let's say I had master doc and dropped it, but wanted to come back later. If I had capped on medical xp, I'd try to leave one line (probably the healenhance/resus line) at rank 4, because my cap would be rank4 req * 2, and would give me several lower-tier boxes when I came back. Get my drift?

-FL



FrankLee
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Nibiru420
Mon Dec 15, 2003 8:47 am
#7

I noticed for ranged combat, it is also used in the pistoleer class, so you can drop the 4 ranged classes to use the skill points temporarily, then if you wanna get combat medic or smuggler you can quickly train all 4 ranged classes again.





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Master Doctor, Master Combat Medic, Crappy PvP
Kauri Server

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