Doctor Archive
Thread: Wanting to start a doc, need some suggestions for starting attributes please
By the way, I believe Mon Cal's get some nice bonuses to being a doc and I think it's zabraks that have the "equilibrium" ability (this can be used to fully heal your mind under the right circumstances), but I've never played a zabrak so I'm not sure about that.
However, whatever race you want to play is up to you. Personally, I think SWG needs more wookies. ![]()
One other tip - be sure to check out the FAQ. There's a lot of good info there.
And, what server are you planning on playing on? I'm on Flurry - if you end up there, feel free to look up Bulbados. I'd be happy to help you get started.
Start off as an artisan charcter (trust me, its worth it) then go train a combat class, run a few missions for credits, and train in novice medic. Look at the various Doctor and Medic FAQs, and start gathering the resources you need to make meds. Youll probably want to run the occasional combat mission in order to earn money.
I would leave yourHAM (health/action/mind)stats at their default setting until you gain the ability to buff (way up in the doctor tree).
Once you get the ability to buff your stats, then you can play around a bit with their settings, but until then, I wouldnt fiddle too much.