Doctor Archive
Thread: Yet another pricing thread please read
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Kynin
Tue Jan 27, 2004 3:08 pm
#1
OK product as always with me is advanced stim b's these latest are 437/33
Now i have seen higher and lower ones sell for more or less there seems to be no ryme or reason to ppls pricing and i still dont understand the arbitrary formulas like heal x charges / 10 there has to be a way to price varying ranges of stims, im on bria so resources are quite expensive as i am sure they are on a lot of servers, ie good herb meat is 30 c/u petro and berries are 20 and the other ingredients are around 5-6 for the goods and now high oq ut and high oq pe organic and inorganic for the final two slots is getting out of hand due to the auction whures people are starting to sell the 900+/900+ inspawn stuff for like 10 c/u
now the only way that seems fair to me to start a pricing system is to start from a base unit price and then figure in the quality of the stims after that. Now I know ppl will say well you can mine your own resources, while this is true im still finding myself debating whether or not we should pass along resource price to our customers if we buy the stuff i think we should it only makes sense, hell even if you dont buy it i sometimes find myself thinking it should go into the final, weaponsmiths and armoursmiths add c/u into their cost below and beyond their personal time worth for their products, as is only fair i think due to the rarity of some resources, so why should it not be the same with doctored goods?
Another expense when you are not a doc is to have somebody making your schematics for you, Im having my alt grind out doc 0004 so i can make my own for his bio needs and my mains stim biz as i used to pay a lot in resources to docs to make my schematics for me and now some docs want like 100k per schem knowing that i will make a lot of profit off their talent regardless of what price i sell at.
anyways in the end im just wondering if anyone has figured a meaningfull pricing system as opposed to an arbitrary formula pricing system there has to be a difference between say 392/28 415/31 437/33 ect
thankx Kynin
Kynin
Tue Jan 27, 2004 4:00 pm
#2
what did i touch a doctor nerve here? ususally this community responds very quickly? guess ill have to do a stupid auction thankx anyways to the 17 ppl who looked at least
Mejowepra
Tue Jan 27, 2004 4:13 pm
#3
In my opinion, observe the market and price appropriately. Calculate the cost to make the stims (approximate, exact or however accurate you want to do it). Set a price you find fair based on these items.
On Starsider, good Stim B can sell for 2500k in packs of 50 and up to 3k individually on the bazaar (or even in 50 packs). Some sell a lot cheaper, some don't. Persoanlly I price 50-packs of 39/439 or thereabout at 120-125k. I have also found that smaller, but somewhat higher priced, crates also sell well. my 5 and 10 packs are popular on my vendors.
On Starsider, good Stim B can sell for 2500k in packs of 50 and up to 3k individually on the bazaar (or even in 50 packs). Some sell a lot cheaper, some don't. Persoanlly I price 50-packs of 39/439 or thereabout at 120-125k. I have also found that smaller, but somewhat higher priced, crates also sell well. my 5 and 10 packs are popular on my vendors.
Kynin
Tue Jan 27, 2004 4:57 pm
#4
so i guess that no one really has a formula then right, i sure as hell cant figure one
Slimjim_Iapkre
Tue Jan 27, 2004 5:06 pm
#6
Wow, I wish I was on starsider after readin those prices.
As far as formula - my pricing is really based on competition, not any formula. I price slightly higher than my main competitor, but make slightly better stims. Also - I leave out the ACRDMs and pass the savings on to the customer...
Kynin
Tue Jan 27, 2004 5:34 pm
#7
well i charge 2k for the 437's currently Slim and they sell fine even at 3k on the bazzar as to leaving out the one component there what do you usually get for results?
Kynin
Tue Jan 27, 2004 5:35 pm
#8
from further reading i see im an idiot 400+ are they always over 400 using only basic acdrm's? how the hell do you do it thats awesome
MyT_Chicken
Tue Jan 27, 2004 5:39 pm
#9
Kynin wrote:
from further reading i see im an idiot 400+ are they always over 400 using only basic acdrm's? how the hell do you do it thats awesome
Advanced Liquids work wonders.
TheGreatOne00
Tue Jan 27, 2004 6:06 pm
#10
You really have to see what the others around you are selling for. For stims, I personally dont use ARCDMs either, but my last batch of stim Bs were 40 charges 421 heal with only 10experiment points. On my server I usually sell these at 70k or so depending.
Ledao
Tue Jan 27, 2004 6:20 pm
#11
I have always based my prices on the value of the resources used... It is a lot less time-consuming to sell resources than stims, so if I weren't going to make more money doing the former, there would be no real reason for it...
That being said, since I set my prices a couple months ago I haven't needed to change them much. As some things rise in value, others are replaced by new spawns that can be had cheaply...
Here's a link to my last posted price list: http://forums.station.sony.com/swg/board/message?board.id=valcyn_trade&message.id=14110
(I find that heal*charges/10 comes out too low for Bs and significantly too high for Ds and Es. A stim E only takes 55-60 more units of resources thana stim B, not enough to justify triple the price. By the way, 40-use Es are by far my top seller. By far...)
Kynin
Tue Jan 27, 2004 9:24 pm
#12
man i wish i had done my homework before i spent countless hours and $$$ on good herb meat and c4 so what you guys are saying is you can still get constant 400+ b's using just abec's als's and a hq organinc and inorganic for some regular crdm's?
GeminiMoon
Tue Jan 27, 2004 10:36 pm
#13
I usually charge 3cpu per resource I use, then add another 3cpu for extra costs like travel, power, maintenance(harvesters,vendors,houses,factories, etc). So 6cpu for resource
Take a stim B using all advanced components (12+12+6+6+16+16+18+18=104 resources)*6=624, so 624credits, yet i round it out to 625 credits. This results in a stim about 450/40, with good resources (bad herb meat though, PE 300, OQ 100) which is excellent because it's easy to get then
Some people on my server however charge 3 times that ammount for a lower quality stim. Then again I have Ranger friends supplying me so that helps.
I think you should go by the base resources sale on your server and then add whatever you feel like to it
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