Doctor Archive

Thread: Soo....

MyT_Chicken
Tue Jan 27, 2004 6:08 pm
#1

I'm bored....But I have a question....


Can Crates decay.....


I mean Crafting tools decay, camps decay....but neither have condition points you can examine (Atleast I don't think they do.....so just wondering if crates of...oh say BUFFS could decay....and severly ruin your buff average. Because I started out with some 918 buffs (crates of 20 each) and because I'm a BE, I get killed a lot because Rancors get Hungery. Was just wondering why my buffs went from 2.7k-3.2k down to the now (lastof my crates) 930-1.3k. But when I craft brand new 930 buffs I hit for 2.7-3.2k again....


Never really thought about it, but perhaps this is why only some people are having this problem? Can anyone Verify or recall a degrade of your buffs that have been in crates that could possibly be decaying?




h Egri p
§ If you don't know; you'll find out soon enough! §

Agent001
Tue Jan 27, 2004 8:53 pm
#2






MyT_Chicken wrote:

I'm bored....But I have a question....


Can Crates decay.....






no
Kynin
Wed Jan 28, 2004 5:53 am
#3

i dont think so but i did try to split some really old crates once and it said they were too old to split? go figure
MyT_Chicken
Wed Jan 28, 2004 10:42 am
#4






Kynin wrote:
i dont think so but i did try to split some really old crates once and it said they were too old to split? go figure






Hmm interesting.....I made a crate of Pet Vitality B's lastnightand when I went to examine them it said no condition values. I got killed on purpose 4 times and thentraded them to a friend and examined it in the Trade window it said 980/1000. This is very interesting....can anyone else Verify?




h Egri p
§ If you don't know; you'll find out soon enough! §

Zarlor
Wed Jan 28, 2004 2:11 pm
#5

A crate that says it is too old to split had nothing to do with decay. It only means that the crate itself was made before they put in the code that allowed us to split crates. Any crate created before that time simply cannot be split. So that's a pretty old crate since I think we've probably had that ability for about 4 months now.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
MyT_Chicken
Wed Jan 28, 2004 2:14 pm
#6

Traigus,


Makes sense....I'm just tring to think of some idea's why my buffs keep degrading. I bought new droid, new clothing, and made new buffs w/ a base of 930


here is my thoughts.


I made 6 crates (one of each buff) w/ 20 packs with a base of 918. I had new clothing, and my buffing habits never changed. I was hitting for around 2600-3100 when the crates first came out. I died to the point my clothing was at 0/1000 but was will hittingabout the same a little lower, but pretty close. After my 918's got down to about 10 crate uses I started noticing a decrease in strength (roughly 1700-2300. Same BE Enhance clothing 0/1000 same droid, same habits.


I'm not down to my 2 crate uses w/ my 918's....but they are hitting for 975-1300. So I bought new clothing same thing....bought ne droid...same thing...tried with and w/o my droid.....still no difference.


I made new buffs 930 20use crates...magically I'm hitting for 2700-3200 again...but when I go back to my 918's yup....975-1300... so something is up...weither is decay or otherwise.


Buffs are the only crates I carry on my body...and my 918's lasted about 4 weeks and countless deaths buy stupid rancors as I tried to DNA them.....so something is up. It may not have been on purpose, but something is up. The difference between a 930 and a 918 should be that huge....


Just my thoughts and experience..




h Egri p
§ If you don't know; you'll find out soon enough! §

Traigus
Wed Jan 28, 2004 2:21 pm
#7

Just trying to throw som historical perspctive into it.
Technically a lot of that old code is still lurking around...

The buffs are driving me nuts. I'm putting all te stuff from my other thread into a spreadsheet on friday, and forwarding it to the devs.. but I suspect this is one of ose background weirdness bugs.

Everyone is stnding within 10m of a Spynet oprative, or have haircut 004 kinda thing. It would be much nicer if this was a universal doc bug =/.

-T



------------------------------------------------------------------------------------------------------

"We've got a blind date with destiny -- and it looks like she ordered the lobster."

------------------------------------------------------------------------------------------------------
MyT_Chicken
Wed Jan 28, 2004 2:29 pm
#8

I know. I guess I will just sell my old 918's lol use my new 930's and go from there....


I personally don't think its a nerf, I think its some type of coding issue that may deal w/ the decay patch. I mean our tools decay, but yet they have no condition....so how do we know when they are dead unless we read the decay menu or try to craft. I found out that if you have camps....your can insure them....for what??? they have no condition either...but they decay. I personally feel that its a decay bug somewhere in the code....


on your little survey you should have asked if people use crates on there person...or just individual packs. because those w/ just pack I can almost promise those are the ones that are reporting a difference. But who know.. I could be wrong, but after my little 918/930 test I feel pretty confident in my logic.






h Egri p
§ If you don't know; you'll find out soon enough! §

Traigus
Wed Jan 28, 2004 2:52 pm
#9

99% of docs craft in crates and pop one to use.

Since this is a long term trend.. not seen by everyone, I dunno how it could be crate decay without it affecting everyone that fights.

The live doc I know has this, hasn't died ever since live. I die all the time (often uninsured) and I don't have it.

I'm gonna try a few othr things tonight. On friday SOE QA can try to figure it out. heh.

-T



------------------------------------------------------------------------------------------------------

"We've got a blind date with destiny -- and it looks like she ordered the lobster."

------------------------------------------------------------------------------------------------------
Baaric
Wed Jan 28, 2004 2:56 pm
#10

AFAIK no medic stuff decays anyway so the answer for you is no..


However crates DO decay.. *IF* the contents decay.. Get a crate of basic camp kits and you'll see (still don't get insuring camp kits).. This shocked me the first time it happend.. And when you pull an item out it does not keep the insurance. Of course camp kits don't show condition (neither do crates) so I have no idea of the decay carries over.. I don't think it does though.





In game known as Oset
Former Master Doc, Medic, Rifleman, Squad Leader, Creature Handler, Commando, & Marksman.
Former Architect, Pistoleer & Combat Medic dabbler
Currently Master TKA, Master Artisian, Master Armorsmith.
Shop - Shadowfalls, Talus, Naritus
MyT_Chicken
Wed Jan 28, 2004 2:57 pm
#11

True True. Thanks for everything...wish we users could figure this out. Maybe its just me, but I don't see SOE doing much about this issue as its not affecting everyone. But who knows maybe they will suprise me one of these days, and my faith in the SOE team will be renewed. lol


Thanks again...


-Egri






h Egri p
§ If you don't know; you'll find out soon enough! §

Traigus
Thu Jan 29, 2004 1:47 am
#12

Hrmm...

The crate and the itms should be different. Pop a stim out and see if it had decayed (as oopposed to the stim).

At one point EVERYTHING decayed. It was not pretty. So they took it out entirely.

When they put it back in, there was always the question about what was still allowed to decay.

BTW, When you buy a weapon w/ 850 max condition that weapon does not do the damage listed. That damage is the 1000/1000 numbers. If you have a 850 gun it was crafed at a lower quality (esentially the same as damage).

So a weapon with lower damage values, but more experimentation in Quality, can actually do more damage (at least until it decays).

A decayed med would indeed not heal as much (a least they didn't when they decayed n beta).

Indeed, components that decayed to the low 90s could not be used to craft at all... made people really grumpy.

In ether case, the cate should pop items that are not decayed at all, even if the crate was at 30/1000.

_T
(This problem is giving me a headache)



------------------------------------------------------------------------------------------------------

"We've got a blind date with destiny -- and it looks like she ordered the lobster."

------------------------------------------------------------------------------------------------------
Page 1 of 1
Previous Next