Doctor Archive

Thread: Any word on factories?

JokersJuices
Sat Aug 16, 2003 9:23 am
#1

I keep reading that the Devs have "said something" about factories? What have they said, anone tried theirs recently? I've got a line of Stim Ds which I hand loaded a boat load of ABEs, ASDS and CRDM into the factory and I'd like to run them through AND recieve the final product. Crazy, I am, yes.



Brendan O'Shea
Finegold12
Sun Aug 17, 2003 12:02 am
#2

5) Factories – Factories appear to be stopping for unknown reasons. Possibly when crates of resources have been partially used previously? Also, more information would be nice about structures, such as when they’re out of power, or running low on maintenance fees.



We have some factory fixes as of the last update. Factories are something we will definitely keep focused on for the future.



6) Factory Speed – Factories for Master Weaponsmiths should be faster. Once you reach Master level, experience is no longer a factor.



Well, we realize that the novice weaponsmiths still need a market, so we wanted to leave the higher weapons to the Master Weaponsmith and keep production speed the same. We’re going to keep an eye on the this for the future.

Kevin "Q-3PO" O'Hara



Name: Tebodi Moja
Profession: Master Armorsmith/Swordsman
Shop Location: New Hope, Dantooine (2770, 1590)

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