Doctor Archive

Thread: question about bio-enhanced clothing....

DARTHSAB
Sun May 22, 2005 7:14 pm
#1

i'm a 4044 doc with +75 to aug eff and +15 to cure eff. i bought a pair of bio-enhanced slacks with cure eff +25/aug eff +25. my cure eff goes up to 40 with them equipped,but the aug stays the same. this is how it reads:


skill mods

stat_n:[augmentation_efficiancy]:25

cure efficiancy:25


is it broke due to the way it is written? any help would be appreciated. i will post this on the bio-engineer forums also.



Sab-MasterSmuggler/Master Commando Sabb-Master Swordsman/Master Ranger Damagespunge-Master Artisan/Master Weaponsmith(12pt)/Architect 0440(11pt)/Master Merchant Aufe-Master Doc/Master Armorsmith.Please deliver winnings to vendors at 1477 6741Dagobah,Dantooine.
MyT_Chicken
Sun May 22, 2005 8:42 pm
#2

I'm not speaking from experience, so don't take this to the bank. However I believe clothing is borked up.




h Egri p
§ If you don't know; you'll find out soon enough! §

Eskie
Mon May 23, 2005 1:05 am
#3



DARTHSAB wrote:
i'm a 4044 doc with +75 to aug eff and +15 to cure eff. i bought a pair of bio-enhanced slacks with cure eff +25/aug eff +25. my cure eff goes up to 40 with them equipped,but the aug stays the same. this is how it reads:
skill mods
stat_n:[augmentation_efficiancy]:25
cure efficiancy:25
is it broke due to the way it is written? any help would be appreciated. i will post this on the bio-engineer forums also.




My guess would be SOE uses the stat_n:xxx stuff as internal IDs, which get translated to English or Japanese for display. From what it looks like, somebody misspelled "efficiency" in that internal ID, so more than likely it doesnt work, since the internal ID is wrong.
Does it show up as a seperate skill in your skills browser?



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
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