Doctor Archive

Thread: Turn off the timer for /Diagnose. Please. For the love of all that is...

Rodian-Bob
Wed Aug 24, 2005 6:19 pm
#1

I hereby request that the /diagnose command be taken off the timer sequence queue. Please.


There is no possible way that a doctor can "over-diagnose" or diagnose too often. Really. Or if there is, I'd like an explanation of how this could possibly be misused.


Anyhow, it's an unneeded restriction on a nearly useless skill. I want to be able to diagnose crowds of people at the starport and figure out who needs heals quickly without having to wait on a timer to heal them once they're diagnosed...


Thanks for your time, that is all.



-Bob is Robii D'Luminatii
~NOT a Jedi: Drifting away into The Great Dark~
Assassin & former Mayor of Perdition/Grendin Waste, Lok: Ahazi
BadgerSmaker
Thu Aug 25, 2005 2:45 am
#2

Do we actually need to diagnose anymore? There is only one pool that gets wounds now, and you can see that when you click on someone, that an no more BF means you dont have to check them before healing.


The timer is not needed, I agree, but neither is the command.


Any ideas what it could be used for?





1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Owwie_Fix-U-Up
Thu Aug 25, 2005 5:12 am
#3






BadgerSmaker wrote:

Any ideas what it could be used for?







Actually . . . yes . . . you could write it down on a piece of paper, fold it five times really pretty, turn it sideways, and . . .


Well, um, nevermind, I was trying to think of anything it could possibly be used for . . . can't think of anything, sorry.







Owwie Fix-U-Up
pMaster Doctor / Master Carbineerp
! Fellowship of Lost Souls !
The above post is purely my own opinion. It may or may not be the opinion of SOE, LucasArts ,Skywalker Ranch, George Lucas, SWG, the Dev team, CSR's, other players, the originator of this thread, or any other person or entity. If you do not appreciate the fact that I actually have an opinion, please post your complaints elsewhere. If you have something intelligent to add, please do so here. In any other case, do you think I want to waste my time reading your useless drivel? I am not responsible, in any way, shape, or form, for the actions or posts of any tards that post as a direct result of this post.
BadgerSmaker
Thu Aug 25, 2005 8:59 am
#4






Owwie_Fix-U-Up wrote:





BadgerSmaker wrote:

Any ideas what it could be used for?







Actually . . . yes . . . you could write it down on a piece of paper, fold it five times really pretty, turn it sideways, and . . .


Well, um, nevermind, I was trying to think of anything it could possibly be used for . . . can't think of anything, sorry.





The only thing I can think of is that after a diagnose, it could be made so that you can then heal wounds and damage at a higher rate?


That might be a nice idea, oh and maybe buffs last longer?


Bah, remove it and put something more interesting in, but what would be good for medic x/x/2/x ?




1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
MyT_Chicken
Fri Aug 26, 2005 12:07 am
#5






BadgerSmaker wrote:






Owwie_Fix-U-Up wrote:





BadgerSmaker wrote:

Any ideas what it could be used for?







Actually . . . yes . . . you could write it down on a piece of paper, fold it five times really pretty, turn it sideways, and . . .


Well, um, nevermind, I was trying to think of anything it could possibly be used for . . . can't think of anything, sorry.





The only thing I can think of is that after a diagnose, it could be made so that you can then heal wounds and damage at a higher rate?


That might be a nice idea, oh and maybe buffs last longer?


Bah, remove it and put something more interesting in, but what would be good for medic x/x/2/x ?







Sadly, I don't think it matters much. Enhancers are pretty much worthless, and even if people want them, they are to costly to produce for what they actually do. I personally have very rarely use the /diag command ever. I think it was up there with the uselessness for medical forage. It's one of those skills that should have been removed during the CU testing, but it wasn't, so I would guess we are stuck with it for a long long time.


Doctor has a lot of useless abilities right now, which is why I don't blame people for Dabbling.






h Egri p
§ If you don't know; you'll find out soon enough! §

FFNogoodnik
Fri Aug 26, 2005 12:54 am
#6






MyT_Chicken wrote:





BadgerSmaker wrote:






Owwie_Fix-U-Up wrote:





BadgerSmaker wrote:

Any ideas what it could be used for?







Actually . . . yes . . . you could write it down on a piece of paper, fold it five times really pretty, turn it sideways, and . . .


Well, um, nevermind, I was trying to think of anything it could possibly be used for . . . can't think of anything, sorry.





The only thing I can think of is that after a diagnose, it could be made so that you can then heal wounds and damage at a higher rate?


That might be a nice idea, oh and maybe buffs last longer?


Bah, remove it and put something more interesting in, but what would be good for medic x/x/2/x ?







Sadly, I don't think it matters much. Enhancers are pretty much worthless, and even if people want them, they are to costly to produce for what they actually do. I personally have very rarely use the /diag command ever. I think it was up there with the uselessness for medical forage. It's one of those skills that should have been removed during the CU testing, but it wasn't, so I would guess we are stuck with it for a long long time.


Doctor has a lot of useless abilities right now, which is why I don't blame people for Dabbling.








It was very usefull, to me at least, when Battle Fatigue existed. Now the BF is gone the diagnose command is useless.

Frostbite



Dr. Frostbite Nogoodnik
Even though in the NGE I am a medic I did not spend
6 years in Evil Medical School to be called Mister,
Thank you very much.
Marrow1
Fri Aug 26, 2005 12:55 am
#7

ya, /diag became useless when BF went away.


I was thinking that a low power'ed heal that had little mind/action cost would be nice for the xx2x spot. This would be in line with the general range shot or the basic LS hit. Something like 300 healing and it would not scale with healing eff.


To be honest, I would be even willing to move wound healing into that spot.






__________[Marrow]__________
____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
Page 1 of 1
Previous Next