Doctor Archive

Thread: Experimentation on Advanced Biological Effect Controlers

Arthor
Mon Oct 13, 2003 9:31 am
#1

Does experimenting on these for power help much in the final product? Or should I be spending more of my experimentation points on Charges?


Anyone know what the tradeoffs are?

Thrail
Mon Oct 13, 2003 9:36 am
#2

Depends on what you're using them for. I usually tend to experiment more heavily on the power, since I sell meds, and most people prefer "better" to "more". I used to use high-power ABECs for woundpacks and high-charge ABECs for stims, but I've since gone to using high-powered ones exclusively.



Thrail Krii'tak, retired as of 12-27-05
aka Thrakzal and Thrael, Hellscream, you-know-where
mcglonec
Mon Oct 13, 2003 9:37 am
#3

The tradeoffs are pretty simple, if you experiment for charges, you'll havea final product with more charges and less power and vice versa.


I always experiment these for charges first and, once I've maxed that out, I'll turn to power. Just look at the stats - a very good advanced BEC will only have 15-20 power at most. I poor liquid suspension will have 120 power and advanced chems and SDS's come in around 40 or 50. Simply put, an advanced BEC isn't going to add much to your final power value, even if you experiment on power. Experiment on charges and leave the power for the other components - that's my strategy.





High Quality Chemicals by Bulbados: Nova Emberlene, Tatooine (-3944, -5871)

---------------------------------------------------------------------------------------------------------
Want to know what it takes to be a doc? Read the FAQ:
http://www.iootnega.com/doctor/faq.asp
---------------------------------------------------------------------------------------------------------


SBad
Mon Oct 13, 2003 10:06 am
#4

That's exactly the way I do it. Experimentation on ABEC's is all charges until that runs out then the rest goes to power. All other components contribute to power (and in much larger proportions than the ABEC)



Let TUS Industries light your way.
-----------------------------------------------------
S'Bad Olar
Customer Services
TUS Industries, Energy Division
-----------------------------------------------------
ChroMatiC
Tue Oct 14, 2003 4:23 am
#5

I agree, put all experimentation points into charges. If I have any left then the rest goes in to power.

The few points of power difference in the final product doesn't match up to the more uses one can get.

I once did a test:
I made 2 B-stims with all the same resources and manufactured components. I crafted the BECs manually. For one I used all my exp points for charges and for the other I put them all into power.

The final product had a 4 point power difference. One had 28 uses, the other had 32 uses. I preffer 32 uses
Alila
Tue Oct 14, 2003 4:38 am
#6

that's the sensible way to do it, many people still experiment fully on power to break the "magical" 400 heal mark on stimB's tho.



Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a total mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
TenshiHanaKinu
Tue Oct 14, 2003 9:56 am
#7

- Yep, charges first, power last.


Alila: That quote in your signature.... I can't believe how frighteningly true it is.. I read the whole thing without a problem.




___________________________________________________________________
n
nnnnnnnnnnnnnnnnnnn Doctor Tenshi Kyrie Moya
nnnnnnnnnnnnnnnnnnnn
nnnnnnnnnnnnnnnnnnnn Moya's Extended Biography (Synopsis)
nnnnnnnnnnnnnnnnnnnn
nnnnnnnnnnnnnnnnnnnn (( RP )) Level 90 Medic
nnnnnnnnnnnnnnnnnnnn Master Politician // 4444 Reb.Pilot
nnnnnnnnnnnnnnnnnnnn
nnnnnnnnnnnnnnnnnnnn Infamous Bria Celebrity! Sorry, no autographs.!
nnnnnnnnnnnnnnnnnnnn
nnnnnnnnnnnnnnnnnnnn Support Crew. July 2003 - Feb 2007.
nnnnnnnnnnnnnnnnnnnn

Andara-Xev
Tue Oct 14, 2003 10:53 am
#8

Many people seem to experiment for power on ABECs in order to give their customers less charges so that they come back and buy more stims sooner.



Andara Xev
Master Doctor/Combat Medic
Draconicius
Tue Oct 14, 2003 3:40 pm
#9

Note... I put my points into power for my Enhance packs. Getting 35 charges base to start seems adequate.



But lately I have been on a mission to find Janta blood. I found a set of 6 jar's 100 power 10 charges. Can be used as a Bioeffect Controller.


I have a health Enh pack d that does 889? (or thereabouts I could be off by 10 points). This has the potential to give you 3k buffs. BUT you must also be aware that the charges on the dropped components DO NOT STACK, therefore my Enh pack created had 17 charges at start. Unlike the normal Adv Bio Controllers.


Thinking back making an Health Enh pack was probably not a good Idea. I SHOULD have made a set of sub stat buffs. Hmmm 4k Stamina/Str/quick/con ... Could be interesting.



Janta are found on Dant. Be sure you have a team with you... they hit like TKM's. I have seen a 2800 point action bleed. Just plain nasty.



As and added note they also drop Janta hide as well. This can be added to armor for those who are interested.



Disregard my sig file. My 2nd acct is a Master Doc.




Kai's Sunderies
Kauri Server
Naboo -5731 6811 Nearest to Theed. Stop by take a load off and shop a little.
AI till I die.
Lexy
Wed Oct 15, 2003 12:55 pm
#10

I've been killing Janta for the last week after I heard about the blood, but have yet to get any loot (after about 40 kills). What type of janta did you find it on, was it a specific one? Like Janta Harvester, or Janta Tribesman, Janta Herbalist?


In regards to the original post, I exp on charges all the way, and then power. People appreciate stim b's with 40 charges rather than 30. Some people purposely dont experiment charges, so that their customers have to buy more frequently. Except you can sell a 40 charge stim b for a lot more than a lesser charge stim, and it means you have to make less items. Both a plus for me, I hate the continual crafting. I'd rather make 300 stims, and make the same amount of money as I would with 400 lesser charge stims.

Page 1 of 1
Previous Next