Doctor Archive
Thread: Did doc enhances get stealth nerfed in this last patch?
Why do we constantly have these threads about Doctor enhances being "stealth nerfed"? Half the time it's the crafted stats, half the time it's the application of buffs. And it's NEVER a real nerf, it's just people overreacting to random factors.
Agreed, enhancing is just too damned random to spot any trends. I can buff someone for 2300 and then using the exact same pak do the next one for 890. If anyone can spot trends in this, I'd love to know how.
the only significant variance i've noticed since patch is that the buffs averages do seem lower when i use my 110 droid in a building with amed rating.
Outdoors, averages seem significantly reduced. However, I know i am using 'mid range' products, still the variance is noticeable between pre and post patch.
I believe it is an issue with skill mods and the droid/heal rating (buildings) right now, than the drugs themselves.
Whenever I start getting 'below' average buffs, I just check my own stats. Sure enough, there's a bigassed BF number staring me in the face.
I dunno, but i did notice this.
Before the patch, I've been crafting Enhance D's at around 870 base. After the patch, I cannot, repeat cannot break 700 base.
Im using the exact same avian meat / gas, and the exact same adv components out of crates. The effectiveness on the stock packs is always at 15% now. I cannot get it any higher ...
Something happened, dont know what.