Doctor Archive
Thread: Master Doctor Enhance D MASS PRODUCTION Guide
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Radew
Fri Apr 23, 2004 8:28 am
#1
If any of you Doctors have enough resources and are interested in the numbers for MASS Production of Buff Paks. Here they are:
Enhance D Mass Production
You will need Lots and Lots of resources and 6 Factories.
First thing you will need to is run 4 (1000), 2 (666) schematics of ABEC, then 6 (666) of ACRDM, 2 (1000) of ASDS
The most you can do with a full schemetic of ABEC is 333 buff paks so to break it down it goes like this:
Health Enhance D Paks
Avian – 9324
Gas – 9324
Gas – 9324
ABEC – 1000| tat fiber – 18,000, lok wheat 18,000|
ACRDM – 666 |Class 4 – 10,656, Herb – 10,656|
ASDS – 333 |Dolovite – 5,328, Dom. Oats – 5,328|
ACRDM – 666 |Class 4 – 10,656, Herb – 10,656|
ASDS – 333 |Dolovite – 5,328, Dom. Oats – 5,328|
Action Enhance D Paks
Avian*/Organic – 7326
Gas*/Inorganic – 7326
Gas*/Inorganic – 7326
ABEC – 666| tat fiber – 11,988, lok wheat 11,998|
ACRDM – 666 |Class 4 – 10,656, Herb – 10,656|
ASDS – 333 |Dolovite – 5,328, Dom. Oats – 5,328|
ACRDM – 666 |Class 4 – 10,656, Herb – 10,656|
ASDS – 333 |Dolovite – 5,328, Dom. Oats – 5,328|
*If you want to have all the same stats.
Constitution Enhance D Paks
Avian – 7326
Gas – 7326
Gas – 7326
ABEC – 666| tat fiber – 11,988, lok wheat 11,998|
ACRDM – 666 |Class 4 – 10,656, Herb – 10,656|
ASDS – 333 |Dolovite – 5,328, Dom. Oats – 5,328|
ACRDM – 666 |Class 4 – 10,656, Herb – 10,656|
ASDS – 333 |Dolovite – 5,328, Dom. Oats – 5,328|
Stamina/Strength/Quickness Enhance D Paks
Avian – 7326
Gas – 7326
Gas – 7326
ABEC – 1000| tat fiber – 18,000, lok wheat 18,000|
ACRDM – 666 |Class 4 – 10,656, Herb – 10,656|
ASDS – 333 |Dolovite – 5,328, Dom. Oats – 5,328|
ACRDM – 666 |Class 4 – 10,656, Herb – 10,656|
ASDS – 333 |Dolovite – 5,328, Dom. Oats – 5,328|
Grand Totals
Avian/Organic – 45,954 or 38,628 + 7326 organic
Gas/Inorganic – 45,954 or 38,628 + 7326 inorganic
Tat. Fiber – 95,976
Lok Wheat – 95,976
Dom. Oats – 31,968
Dolovite Iron – 31,968
Class 4 – 63,936
Herb – 63,936
Gas/Inorganic – 45,954 or 38,628 + 7326 inorganic
Tat. Fiber – 95,976
Lok Wheat – 95,976
Dom. Oats – 31,968
Dolovite Iron – 31,968
Class 4 – 63,936
Herb – 63,936
This process takes about a week to do but the end result is worth it. You end up with 6 (50) crates and a (30) crate to sell and have about 2 sets left for personal use
Hope this helps
-Darew | Kenshin Medical Inc.
Gorath
Starphire
Fri Apr 23, 2004 8:42 am
#2
very cool post, but you dont HAVE to have 6 factories. BUt if you dont it will be a lot slower. With 6 factories do they have to be running 24/7 to do this. How often do youhave to log to complete this? Once a day?
Radew
Fri Apr 23, 2004 8:46 am
#3
Starphire wrote:very cool post, but you dont HAVE to have 6 factories. BUt if you dont it will be a lot slower. With 6 factories do they have to be running 24/7 to do this. How often do youhave to log to complete this? Once a day?
I don't know the exact times because i am not at home but a ABEC i belive is 186 seconds per unit. It takes about 50 hours to do a full 1000 schematic of ABEC. I usually just let all the factories run, go hunting with my alt for a couple of days and they come back they are done
ChoNaguriai
Fri Apr 23, 2004 8:52 am
#4
Does your plan take into account the components used for the final schematics, and the materials used in the component schematics? How about failure buffers?
Radew
Fri Apr 23, 2004 8:59 am
#5
ChoNaguriai wrote:
Does your plan take into account the components used for the final schematics, and the materials used in the component schematics? How about failure buffers?
Yes this plan takes all that into account, like I said, this is the absolute most you can make with 1 full schematic; 333 buff paks. Since health/stamina/quick/strength all use 3 ABEC than that is the most you can make 1000 ABEC / 3 = 333.3. So when you have all your components, you start experimenting, yea you might get some failure/good's/moderates. But this will just subtract from your total of the 333 buffs back.
A better way is to name your ABEC schematics properly - like ABEC 14/20 [Health], ACRDM 54 [HEALTH] and only use the health ones to experiment with your health paks
DarthXanthic
Fri Apr 23, 2004 9:33 am
#6
I have an excel spreadsheet that does this same thing.
You input between 1 and 1000 buff sets and it lists the resources required.
There is also a section to input between 1 and 1000 sub subcomponents and it lists the resources required.
I use 6 factories for buffs 24/7, 3 for sub components 24/7, 1 for stims 24/7 and 1 for mis meds 24/7.
Here, I'll post the spreadsheet again if anyone is interested, makes my life way easier.
http://indyx.gamedaemons.net/kpics/Doc-Ref.xls
Radew
Fri Apr 23, 2004 9:44 am
#7
DarthXanthic wrote:I have an excel spreadsheet that does this same thing.You input between 1 and 1000 buff sets and it lists the resources required.There is also a section to input between 1 and 1000 sub subcomponents and it lists the resources required.I use 6 factories for buffs 24/7, 3 for sub components 24/7, 1 for stims 24/7 and 1 for mis meds 24/7.Here, I'll post the spreadsheet again if anyone is interested, makes my life way easier.http://indyx.gamedaemons.net/kpics/Doc-Ref.xls
thats awesome, thanks alot!
DarthXanthic
Fri Apr 23, 2004 10:34 am
#8
No problem, I'm a geek like that.
Now if I was only that prepared for my real job, heh.
Polished
Fri Apr 23, 2004 10:57 am
#9
I've got all my info for this sort of thing written on a notepad sat on the desk next to my monitor
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