Doctor Archive
Thread: BUFFS .. COMON YOU DOCTORS LOVE IT,
ALOTAKIJIN wrote:
HA i am going to get SO many hate emails after this one.. oh well
It's funny that you are demanding for one even though your post is jumbled at best. You don't address prema facia (sp?)concerns like a good argument should. Instead you focus completely on your opinion and your wants without balancing it against a community that does not want this. At no point do you offer an alternative, you only give the option of nuking an entire facet of being a doctor.
1st lets look at a buff from a doctor with a diffrent perspective
O what is he doing to your character?
hes not giving you steroids because thats what smugglers do,.... Advil?
O what does that doctor have besides buffing
he can heal at great speeds and get rid of the most dangerous threats to a character such as fire and poison.
O how can we improve the doctor if we ever wanted to( in the game i am not a docor, keep that in mind )
Then stop saying "we" when asking what "we" can do TO doctors. Taking buffs away in no way furthers doctors' abilities but in fact takes away from them.
i thought of this as of right now. how about when your character is dizzy he can give you a drug like a strong headache reliever. that would be awesome. would add much more under the title pharmasist.
It shows.
O how can we nerf doctor if we ever wanted to
Exactly. You want a nerf...and you're not a doctor, imagine.
well i got an idea...
buffs. get rid of them, or decrease there power enourmously. this is rediculous in a battle, when your opponent isnt near your skill level but he is buffed therefore he will mash you into your grave. all because he payed someone an Ounce of $. these buffs... listen to me doctor fans, these buffs are DESTROYING Pvp.
You should not be pvping if you are not a master elite profession. On the same note a novice rifleman with an exceptional T-21 with apowerful DOT weapon will hammer on an elite profession. Really though if you aren't buffed and are pvping then you are not utilizing the game mechanics. This is the same as saying "A novice carbineer in full armor can totally destroy a master carbineer without armor, that's not fair"
O why?
buffs are way to powerful, they allow your opponent to take COMPLETE advantage over you because he got buffed an hour ago. this adds no bit of fun to the game. im sure 1/2 of you out there are like.. Oh but We cAnt SurrViVe without It! what shall we do without them, thAt Is SOOO N00b im l337 yo home Fry..! ok well maybe not that bad. There are ways to go on without buffs and get over it. THERE IS A WAY TO SAVE PVP. THERE IS A WAY HOW TO STILL HUNT... HERE IT IS.
Word of advice, assumptions and personal attacks in no way further an argument. All of your argument here is an opinion. What fun would it be without buffs when a jawa ion krayted could kill you in 2 strafe shots in 2 seconds? I personally prefer battles with a bit of strategy, planning (buffs of all sorts), etc...You are simply complaining about a game mechanic. Look to my argument about armor to see this is just the same type of argument only for pvp.
O how will I hunt withou buffs? waaaaaaaaaaaaahhhh! i want my bnuffy wuffy mommy!
first of all. There should be no " I " in hunting. Or atleast much less of it. In the begining of the game when buffs were not what they were now, people actually went to the tusken fort and places like that which the devs purposely put in the game. For those of you who are new to swg let me tell you.. It was ill. people actually joined awesome groups.. and SOCIALIZED.. DO YOU KNOW WHAT SOCIALIZING HAS BECOME??!?!??!?!?!???
Complete opinion. If I had on armor, a good weapon, and got musician buffs + chef foods and some spice I could probably solo 90% of the game. Right now I can probably solo 95%. People who don't want to group won't. Besides, people who think groups are totally "ill" are the exact same types of people some of us want to avoid. And yes i know perfectly what socializing has become: It has become people grouping with friends and people they like as opposed to rolling the dice and taking 20 minutes to get a group of morons...what fun.
ex.
him: spam BUFFS GET YOUR BUFFS 10k PER BUFF GET IN LINE
you: ill take one
him: BUFFS GET YOUR BUFFS 10k PER BUFF GET IN LINE
you: .....
him: BUFFS GET YOUR BUFFS 10k PER BUFF GET IN LINE
you: thx
THATS IT.... I remember being on mos espa.. a town which is now completely deserted on my server, and selling spiced tea as a novice artisan and people not caring and everyone in a cantina talking.. NOT AFK SPAMING ... "please tip the **edit**ing dancers.. thank you~" these buffs have taken the life out of citys .. even entire planets.. it has made pvp a 20minuter battle ( if you both are buffed and armored and defenced ).
holo-grinding has effected the afk cantina banter. Talk about no interaction how about doctors early on trying to heal in medical centers, not getting a response from the player they were healing, and then them running out without paying. Gee, that was so much fun, I'd much rather do that then buff people for a profit.
this isnt swg this isnt what i waited 2 1/2 years for. this game has inspired me to become a developer, but its things like this that make me wonder.. why on earth would anyone do this. I got a list of 1000 other great ideas, but we all have our own opinions and I know that. Please reply to this post and tell me the truth, not your 1st emotional response. You will understand if you read what i wrote and add something yourself to this post. Im expecting people to agree w/ me or atleast most of them becasue any true swg veteran who has been playing and enjoying this game enough would tell you exactly what i just said.
I've been playing through most of the broken aspects of this game and all the changes and I don't agree with you. I've spent alot of time aquiring resources to craft and you want to take away THE moneymaker for a crafting class. Why are you trying to invalidate the majority of doctor medicine crafting? That would be like me telling you 90% of your weapons, armor, and money were all invalid and will no longer be usable...what fun that would be.
I need help getting the word out to the devs. i dont care if they ever read it. i want to make an attempt. i have watched the progress of the development of this game since the concept was 1st made. it has taught me much about what makes a game, and what makes a game more then just a game. feel free to post what u like.
Become a jedi then complain.
LETS NOT FORGET that buffs also favor those professions that hit mind.. which is like.. 2 or 3. now this here is a PERFECT example. and there is no arguing against it.
This makes no sense, you never give an example of buffing favoring professions that hit the mind. Combat in general favors this because it isn't healable. If no one had buffs and everyone had 1000 HAM why would you attack the healable pool? (Note: yes I know CM's can heal it but they can't forever b/c of the wounds)
I cant wait to see how many caring intellectual dev minded reply's I am going to get.. woo hee.
Message Edited by Roustabout on 07-21-2004 03:38 PM
Did they change the combat revamp where they were gonna cut buffs again or did they still keep that in it?
IlychUlyanov wrote:
Did they change the combat revamp where they were gonna cut buffs again or did they still keep that in it?
No one knows for sure.
My guess is that they will be reduced but gimped completely. My rationale is that we have already had a quasi-nerf to buffs. Furthermore, 80% composite will be gone, weaker weapons, + a separate pool for specials. All of these combined will make taking out mobs much tougher. (Since composite's power scales up greatly...a difference between 60% and 70% is huge).
To the original poster you still present no option. You still do not address my concerns over stockpiled resources, our skill trees, etc...
Once again I submit to you that no buffs + weaker armor = near instant death. Remember when BH's could eyeshot you in 2 hits? Well get used to 2 to 3 hit pvp again without buffs. A 450 damage T-21 firing at once per second will destroy you with strafe shot or headshot, choose your poison. You simply re-iterated what you had originally said and did not address my original concerns. I understand you feel it isn't right to be buffed, but realize that you are basically saying "screw doctors and something that's been their bread and butter, I want it my way."
If this goes through the only people that will be severely hurt in the combat revamp, the crafters that is, will be the doctors. Now explain to me how that's fair...please, I really want to see it. You ask for something that will only help your playstyle at the cost of greatly injuring not only doctor's, but also people who enjoy buffs.
I buffed myself last night for 500 pts, and 1 hr duration(first packs I ever made. B and A's). I went to Tusken fort and fought for a whole hour. Without Armor. Using Stims to help myself, and not spamming specials.
If you take buffs out of the game completely, Doctor will be pretty much a wasted profession, unless they up the usage for stim b's and c'. Almost everybody has some medic skills. They can heal wounds and even at novice medic use overpowered stim B's. What else would a doctor do? Heal poison? Goes away on its own. Disease? Same. Nerfing doctors by taking away buffs, would pretty much kill the profession as it is now.