Doctor Archive

Thread: Medical Clothing and Questions regarding....

Marmaduke4
Wed Dec 31, 2003 11:16 am
#1

Being a Wookie I am limited in what attire I can wear. However, I have found a vendor that is selling Wookie clothing that has 25 wound treatment and other attributes.
My question is, does this actually affect my overall medical abilities or is it negligible?


Also, I can purchase a head piece, waist wrap and other items that all give the exact same figures, do these stack? For example I have a head piece +25 and a waist wrap +25 does this give me a +50 wound treatment or does it stay at 25?


Finally, will these affect the buffs I am giving or do the medical clothes avail do nothing for buffs?


Thank you veterans for your input...


Marmaduke

philius_MD
Wed Dec 31, 2003 11:30 am
#2

Although my character wears +80 or something like that I've been told that it caps at +25, its a bit odd as it says in skill mods 180 wound/injury treatment.




Philius - Architect / Artisan / Merchant / Shipwright / Imperial Pilot
Saike - Creature Handler / Rifleman / Force Sensitive / Alliance Ace Pilot
StarCraft - Angnor, Naboo (-6950, 80) & Theed Outlet (-4710, 3420)
Please deliver auctions to any of the vendors at the main shop in Angnor

Baaric
Wed Dec 31, 2003 11:38 am
#3

Yes they effect your buffs.. your 2000 action hit, should turn into 2500 now.. Of course with the randomness of doc buff's it is hard to notice this increase. Considering your next action buff may base at 2500.


+25 is your max bonus as stated above. There is also speculation that greater then 100 doesn't apply, but not sure about that. Clothes weren't working right when I had Master Doc so I couldn't tell ya honestly.




In game known as Oset
Former Master Doc, Medic, Rifleman, Squad Leader, Creature Handler, Commando, & Marksman.
Former Architect, Pistoleer & Combat Medic dabbler
Currently Master TKA, Master Artisian, Master Armorsmith.
Shop - Shadowfalls, Talus, Naritus
Zarlor
Wed Dec 31, 2003 12:34 pm
#4

We got Dev word on this, it's on the Issues list, in fact, under Skill Enhancement Concerns.


The cap is, indeed, +25. The fact that your skills sheet shows more than that is an acknowledged bug that is on the list to be fixed.


Modifiers over 100 do, in fact, work. There is no cap at 100.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Zarlor
Wed Dec 31, 2003 12:41 pm
#5

Hmm... ignore this. It was a response on the survey thread that got posted here by some strange voodoo curse Lithium has placed upon me.

Message Edited by Zarlor on 12-31-2003 01:42 PM



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
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