Doctor Archive

Thread: 12 pt doc's

toe2
Wed Aug 25, 2004 12:14 am
#1

any 12 pt docs out there just wondering if that is how u guys make 812 base 30 use buff packs because i dont see how with out some extra expermina points for the be controlers and the final crafting
Nema0879
Wed Aug 25, 2004 12:27 am
#2

I'm a 12 point doc, however 900 stat buffs are easily done on my server without the extra 2 points ....



for me, those extra 2 points give me more charges in my abecs and i usually put 1 point in either mu, or charges and then the last one to max out power and mine come out depending on resources b/w 905-940 on average




~~~The only place success comes before work is in the dictionary~~~
~~~~Chibi's Meds and Powerups at : -3997 3708, Theed, Naboo~~
"All southerners, are insane and most especially is the Southern woman insane. The Cult of Southern womanhood endowed her with at least 5 totally different images and asked her to be good enough to adopt all of them. She is required to be frigid, passionate, sweet, bitchy, and scatterbrained -- all at the same time. Her problems spring from the fact that she succeeds."


DankMohda
Wed Aug 25, 2004 12:27 am
#3






toe2 wrote:

any 12 pt docs out there just wondering if that is how u guys make 812 base 30 use buff packs because i dont see how with out some extra expermina points for the be controlers and the final crafting







well, the majority of it relies on your resources, the better the resorce, the more you can expirment on it, but yes I do notice a significant increase on my packs now that im 12 pts.


for example, if you have a resource thats 500 oq and 500 pe, it can never be expirimented to 100% no matter how many exp points you may have. if its 900oq and 900pe, then yes, the extra 2 exp points can make a significant diference in what you final power is.


My old buffs were about 860ish and 3 hours, now they are about 930ish and about 3.7 hours.




The Original God Father
DFA-FrstbyteOO
Wed Aug 25, 2004 12:29 am
#4

I dont see why you would need to be a 12 point doc to make the type of buffs you use as an example. Its all gonna boil down to your subs and resources used.


now Im sure my latest batch of 28 uses, 947 power, 3:27 dur, 89 MU on all 6 stats, wouldn't have been possible if I did not have 12 points to play with, but your example sounds fairly resonable to achieveif I used the same resources.




Omnius Keedair ~ Master Doctor / Master Pikeman~
wq ~ Misfit sMall ~ qw Theed Naboo (WP -4228, 5323)
wq ~ Elexis' Hard Wars Cafe~ qw Paradox, Lok (WP 1332, -308)Drop Off Vendor Located in Paradox, Lok (WP 1396, -228)

Houdani
Wed Aug 25, 2004 12:31 am
#5

I'm a10-point Doc and I can make 920-strengthbuff packs (or 910, 89MU). I even max out charges on the ABEC. Some of my resources aren't the best, but I make due with what I have.


The secret is in your Avian Meat and Reactive Gas. You need high OQ+PE avian and high OQ gas. These traits will get you the biggest boost for your power. For duration you need high DR, but you already knew that, right?


Also, your ACRDM and ASDS contribute directly to the power of the buff. My list of subcomponents is:

ABEC = 21c, 13p

ASDS = 75p

ACRDM = 65p


If I were to use a 70p ASDS, that would drop the strength of my buffs by -5 power. Same thing for the ABEC or ACRDM.


Make yourself some good sub-components, then find yourself some nice avian and gas and you'll realize a noticeable improvement to your buff packs.


Good Luck!

H.




0000001000000
0000011100000
0011001001100..(||||||)..................Scarlett Letter......M.Doc / M.Pike.......BRIA
0110001000110..(||||||)..................Ellya Tsunami........Perpetual Newbie....TC
1111011101111..(|||||||||||||||||)....Houdani O'Bria......Team: Buff-Bot......SANDBOX (alpha)
0111111111110
0011111111100
Page 1 of 1
Previous Next